Description: The map prepared by using C# editor, simple implementation of the map collage and reality, including the output of the logic layer
To Search:
File list (Check if you may need any files):
MapEditor\GameProcess.vsd
.........\MapEditor\bin\Debug\23.PNG
.........\.........\...\.....\24.PNG
.........\.........\...\.....\4.png
.........\.........\...\.....\5.PNG
.........\.........\...\.....\backItem1.dat
.........\.........\...\.....\backItem2.dat
.........\.........\...\.....\cshouse1.png
.........\.........\...\.....\csths1.png
.........\.........\...\.....\Items5.dat
.........\.........\...\.....\Items6.dat
.........\.........\...\.....\Items7.dat
.........\.........\...\.....\Items8.dat
.........\.........\...\.....\Map01
.........\.........\...\.....\Map01.mask
.........\.........\...\.....\mapback.png
.........\.........\...\.....\mapCity.txt
.........\.........\...\.....\MapEditor.exe
.........\.........\...\.....\MapEditor.pdb
.........\.........\...\.....\MapEditor.vshost.exe
.........\.........\...\.....\slgroundwater.png
.........\.........\...\.....\slrock.png
.........\.........\...\.....\sltrees.png
.........\.........\CDrawMap.cs
.........\.........\ClassDiagram1.cd
.........\.........\CMap.cs
.........\.........\CTools.cs
.........\.........\Form1.cs
.........\.........\Form1.Designer.cs
.........\.........\Form1.resx
.........\.........\Form2.cs
.........\.........\Form2.Designer.cs
.........\.........\Form2.resx
.........\.........\MapEditor.csproj
.........\.........\MapEditor.csproj.user
.........\.........\obj\Debug\MapEditor.csproj.FileListAbsolute.txt
.........\.........\...\.....\MapEditor.csproj.GenerateResource.Cache
.........\.........\...\.....\MapEditor.exe
.........\.........\...\.....\MapEditor.Form1.resources
.........\.........\...\.....\MapEditor.Form2.resources
.........\.........\...\.....\MapEditor.pdb
.........\.........\...\.....\MapEditor.Properties.Resources.resources
.........\.........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.........\.........\...\MapEditor.csproj.FileList.txt
.........\.........\...\MapEditor.csproj.FileListAbsolute.txt
.........\.........\Program.cs
.........\.........\...perties\AssemblyInfo.cs
.........\.........\..........\Resources.Designer.cs
.........\.........\..........\Resources.resx
.........\.........\..........\Settings.Designer.cs
.........\.........\..........\Settings.settings
.........\MapEditor.doc
.........\MapEditor.sln
.........\MapEditor.suo
.........\UpgradeLog.XML
.........\_UpgradeReport_Files\UpgradeReport.css
.........\....................\UpgradeReport.xslt
.........\....................\UpgradeReport_Minus.gif
.........\....................\UpgradeReport_Plus.gif
.........\无标题.cs
.........\MapEditor\obj\Debug\Refactor
.........\.........\...\.....\TempPE
.........\.........\bin\Debug
.........\.........\obj\Debug
.........\.........\bin
.........\.........\obj
.........\.........\Properties
.........\MapEditor
.........\_UpgradeReport_Files
MapEditor