File list (Check if you may need any files):
EatBean\BugRole.cpp
.......\BugRole.h
.......\Debug\BugRole.obj
.......\.....\EatBean.exe
.......\.....\EatBean.ilk
.......\.....\EatBean.obj
.......\.....\EatBean.pch
.......\.....\EatBean.pdb
.......\.....\EatBean.rar
.......\.....\EatBean.res
.......\.....\EatBeanDlg.obj
.......\.....\GDI.obj
.......\.....\Role.obj
.......\.....\SpriteRole.obj
.......\.....\StdAfx.obj
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\EatBean.aps
.......\EatBean.clw
.......\EatBean.cpp
.......\EatBean.dsp
.......\EatBean.dsw
.......\EatBean.h
.......\EatBean.ncb
.......\EatBean.opt
.......\EatBean.plg
.......\EatBean.rc
.......\EatBeanDlg.cpp
.......\EatBeanDlg.h
.......\GDI.cpp
.......\GDI.h
.......\Picture\bitmap1.bmp
.......\.......\bitmap2.bmp
.......\.......\bitmap3.bmp
.......\.......\bitmap4.bmp
.......\.......\bitmap5.bmp
.......\.......\Bug.bmp
.......\.......\BugMask.bmp
.......\.......\Face.bmp
.......\.......\Icon1.ico
.......\.......\icon2.ico
.......\.......\Map.bmp
.......\.......\Mask.bmp
.......\.......\Sprite.bmp
.......\.......\wav1.bin
.......\.......\Wave1.wav
.......\.......\win.WAV
.......\ReadMe.txt
.......\res\EatBean.ico
.......\...\EatBean.rc2
.......\resource.h
.......\Role.cpp
.......\Role.h
.......\SpriteRole.cpp
.......\SpriteRole.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Debug
.......\Picture
.......\res
EatBean