Description: This game uses a 6X6 format, the same three images to be considered each time through, that eventually turn!
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File list (Check if you may need any files):
PictureGame\PictureGame\PictureGame.vcproj
...........\...........\PictureGame.vcproj.PC2010042320XDT.Administrator.user
...........\...........\Debug\BuildLog.htm
...........\...........\.....\resource.res
...........\...........\.....\PictureGame.exe.embed.manifest
...........\...........\.....\vc90.idb
...........\...........\.....\vc90.pdb
...........\...........\.....\Bitmap.obj
...........\...........\.....\Brainiac_res.res
...........\...........\.....\PictureGame.exe.embed.manifest.res
...........\...........\.....\PictureGame.exe.intermediate.manifest
...........\...........\.....\mt.dep
...........\...........\.....\Brainiac.obj
...........\...........\Res\Brainiac.ico
...........\...........\...\Brainiac_sm.ico
...........\...........\...\Thumbs.db
...........\...........\...\TileBlank.bmp
...........\...........\...\Tile2.bmp
...........\...........\...\Tile3.bmp
...........\...........\...\Tile4.bmp
...........\...........\...\Tile5.bmp
...........\...........\...\Tile6.bmp
...........\...........\...\Tile7.bmp
...........\...........\...\Tile8.bmp
...........\...........\...\Tile9.bmp
...........\...........\...\Tile1.bmp
...........\...........\...\1.bmp
...........\...........\...\2.bmp
...........\...........\...\3.bmp
...........\...........\...\4.bmp
...........\...........\...\5.bmp
...........\...........\...\6.bmp
...........\...........\...\7.bmp
...........\...........\...\8.bmp
...........\...........\...\Tile10.bmp
...........\...........\...\Tile11.bmp
...........\...........\...\Tile12.bmp
...........\...........\Bitmap.cpp
...........\...........\Bitmap.h
...........\...........\Brainiac.cpp
...........\...........\resource.h
...........\...........\Brainiac_res.aps
...........\...........\Brainiac_res.rc
...........\PictureGame.sln
...........\PictureGame.suo
...........\Debug\PictureGame.exe
...........\.....\PictureGame.pdb
...........\.....\PictureGame.ilk
...........\PictureGame\Debug
...........\...........\Res
...........\PictureGame
...........\Debug
PictureGame