Description: Graphics using C#, bend and pick up two of the same size BMP images can be animated in the transformation between two images
To Search:
- [fangkuai] - Russian box to achieve three parts: grap
- [CHAP04] - Graphic design Deformation of a simple g
File list (Check if you may need any files):
BMPchange\BMPchange\bin\Debug\BMPchange.exe
.........\.........\...\.....\BMPchange.pdb
.........\.........\...\.....\BMPchange.vshost.exe
.........\.........\...\.....\BMPchange.vshost.exe.manifest
.........\.........\...\Release\BMPchange.exe
.........\.........\...\.......\BMPchange.pdb
.........\.........\...\.......\BMPchange.vshost.exe
.........\.........\...\.......\BMPchange.vshost.exe.manifest
.........\.........\BMPchange.csproj
.........\.........\Form1.cs
.........\.........\Form1.Designer.cs
.........\.........\Form1.resx
.........\.........\obj\Debug\BMPchange.csproj.FileListAbsolute.txt
.........\.........\...\.....\BMPchange.csproj.GenerateResource.Cache
.........\.........\...\.....\BMPchange.exe
.........\.........\...\.....\BMPchange.Form1.resources
.........\.........\...\.....\BMPchange.pdb
.........\.........\...\.....\BMPchange.Properties.Resources.resources
.........\.........\...\Release\BMPchange.csproj.FileListAbsolute.txt
.........\.........\...\.......\BMPchange.csproj.GenerateResource.Cache
.........\.........\...\.......\BMPchange.exe
.........\.........\...\.......\BMPchange.Form1.resources
.........\.........\...\.......\BMPchange.pdb
.........\.........\...\.......\BMPchange.Properties.Resources.resources
.........\.........\Program.cs
.........\.........\...perties\AssemblyInfo.cs
.........\.........\..........\Resources.Designer.cs
.........\.........\..........\Resources.resx
.........\.........\..........\Settings.Designer.cs
.........\.........\..........\Settings.settings
.........\BMPchange.sln
.........\BMPchange.suo
.........\.........\obj\Debug\Refactor
.........\.........\...\.....\TempPE
.........\.........\...\Release\TempPE
.........\.........\bin\Debug
.........\.........\...\Release
.........\.........\obj\Debug
.........\.........\...\Release
.........\.........\bin
.........\.........\obj
.........\.........\Properties
.........\BMPchange
BMPchange