File list (Check if you may need any files):
12_MeshFromOBJ\Common\directx.ico
..............\......\dxstdafx.cpp
..............\......\dxstdafx.h
..............\......\DXUT.cpp
..............\......\DXUT.h
..............\......\DXUTenum.cpp
..............\......\DXUTenum.h
..............\......\DXUTgui.cpp
..............\......\DXUTgui.h
..............\......\DXUTMesh.cpp
..............\......\DXUTMesh.h
..............\......\DXUTmisc.cpp
..............\......\DXUTmisc.h
..............\......\DXUTRes.cpp
..............\......\DXUTRes.h
..............\......\DXUTSettingsDlg.cpp
..............\......\DXUTSettingsDlg.h
..............\......\DXUTsound.cpp
..............\......\DXUTsound.h
..............\......\DXUT_2003.sln
..............\......\DXUT_2003.vcproj
..............\......\DXUT_2005.sln
..............\......\DXUT_2005.vcproj
..............\Common
..............\Debug\BuildLog.htm
..............\.....\dxstdafx.obj
..............\.....\DXUT.obj
..............\.....\DXUTenum.obj
..............\.....\DXUTgui.obj
..............\.....\DXUTmisc.obj
..............\.....\DXUTRes.obj
..............\.....\DXUTSettingsDlg.obj
..............\.....\MeshFromOBJ.exe
..............\.....\MeshFromOBJ.ilk
..............\.....\MeshFromOBJ.obj
..............\.....\MeshFromOBJ.pch
..............\.....\MeshFromOBJ.pdb
..............\.....\MeshFromOBJ.res
..............\.....\MeshLoader.obj
..............\.....\vc70.idb
..............\.....\vc70.pdb
..............\Debug
..............\media\cup.jpg
..............\.....\cup.mtl
..............\.....\cup.obj
..............\media
..............\MeshFromOBJ.cpp
..............\MeshFromOBJ.exe
..............\MeshFromOBJ.JPG
..............\MeshFromOBJ.manifest
..............\MeshFromOBJ.rc
..............\MeshFromOBJ_2003.ncb
..............\MeshFromOBJ_2003.sln
..............\MeshFromOBJ_2003.suo
..............\MeshFromOBJ_2003.vcproj
..............\MeshFromOBJ_2005.sln
..............\MeshFromOBJ_2005.vcproj
..............\MeshLoader.cpp
..............\MeshLoader.h
..............\resource.h
12_MeshFromOBJ
.1_MultiAnimMesh\AllocateHierarchy.cpp
................\AllocateHierarchy.h
................\Common\directx.ico
................\......\dxstdafx.cpp
................\......\dxstdafx.h
................\......\DXUT.cpp
................\......\DXUT.h
................\......\DXUTenum.cpp
................\......\DXUTenum.h
................\......\DXUTgui.cpp
................\......\DXUTgui.h
................\......\DXUTMesh.cpp
................\......\DXUTMesh.h
................\......\DXUTmisc.cpp
................\......\DXUTmisc.h
................\......\DXUTRes.cpp
................\......\DXUTRes.h
................\......\DXUTSettingsDlg.cpp
................\......\DXUTSettingsDlg.h
................\......\DXUTsound.cpp
................\......\DXUTsound.h
................\......\DXUT_2003.sln
................\......\DXUT_2003.vcproj
................\......\DXUT_2005.sln
................\......\DXUT_2005.vcproj
................\Common
................\Debug\AllocateHierarchy.obj
................\.....\BuildLog.htm
................\.....\dxstdafx.obj
................\.....\DXUT.obj
................\.....\DXUTenum.obj
................\.....\DXUTgui.obj
................\.....\DXUTmisc.obj
................\.....\DXUTRes.obj
................\.....\DXUTSettingsDlg.obj
................\.....\MultiAnimMesh.exe
................\.....\MultiAnimMesh.ilk
................\.....\MultiAnimMesh.obj
................\.....\MultiAnimMesh.pch