File list (Check if you may need any files):
DxImagePlayer\Debug\1.bmp
.............\.....\BuildLog.htm
.............\.....\D3DImage.obj
.............\.....\D3DImageBase.obj
.............\.....\DxImagePlayer.exe
.............\.....\DxImagePlayer.exe.embed.manifest
.............\.....\DxImagePlayer.exe.embed.manifest.res
.............\.....\DxImagePlayer.exe.intermediate.manifest
.............\.....\DxImagePlayer.ilk
.............\.....\DxImagePlayer.obj
.............\.....\DxImagePlayer.pch
.............\.....\DxImagePlayer.pdb
.............\.....\DxImagePlayer.res
.............\.....\DXUT.obj
.............\.....\DXUTcamera.obj
.............\.....\DXUTenum.obj
.............\.....\DXUTgui.obj
.............\.....\DXUTmisc.obj
.............\.....\DXUTres.obj
.............\.....\DXUTsettingsdlg.obj
.............\.....\mt.dep
.............\.....\SDKmesh.obj
.............\.....\SDKmisc.obj
.............\.....\vc90.idb
.............\.....\vc90.pdb
.............\DxImagePlayer.cpp
.............\DxImagePlayer.jpg
.............\DxImagePlayer.rar
.............\DxImagePlayer.rc
.............\DxImagePlayer_2008.ncb
.............\DxImagePlayer_2008.sln
.............\DxImagePlayer_2008.suo
.............\DxImagePlayer_2008.vcproj
.............\DxImagePlayer_2008.vcproj.GOLDNT-DINGK.Work.user
.............\DxImagePlayer_2010.sln
.............\DxImagePlayer_2010.vcxproj
.............\DxImagePlayer_2010.vcxproj.filters
.............\.XUT\Core\dpiaware.manifest
.............\....\....\DXUT.cpp
.............\....\....\DXUT.h
.............\....\....\DXUTenum.cpp
.............\....\....\DXUTenum.h
.............\....\....\DXUTmisc.cpp
.............\....\....\DXUTmisc.h
.............\....\....\DXUT_2008.sln
.............\....\....\DXUT_2008.vcproj
.............\....\....\DXUT_2010.sln
.............\....\....\DXUT_2010.vcxproj
.............\....\....\DXUT_2010.vcxproj.filters
.............\....\Optional\directx.ico
.............\....\........\DXUTcamera.cpp
.............\....\........\DXUTcamera.h
.............\....\........\DXUTgui.cpp
.............\....\........\DXUTgui.h
.............\....\........\DXUTguiIME.cpp
.............\....\........\DXUTguiIME.h
.............\....\........\DXUTLockFreePipe.h
.............\....\........\DXUTOpt_2008.sln
.............\....\........\DXUTOpt_2008.vcproj
.............\....\........\DXUTOpt_2010.sln
.............\....\........\DXUTOpt_2010.vcxproj
.............\....\........\DXUTOpt_2010.vcxproj.filters
.............\....\........\DXUTres.cpp
.............\....\........\DXUTres.h
.............\....\........\DXUTsettingsdlg.cpp
.............\....\........\DXUTsettingsdlg.h
.............\....\........\DXUTShapes.cpp
.............\....\........\DXUTShapes.h
.............\....\........\ImeUi.cpp
.............\....\........\ImeUi.h
.............\....\........\SDKmesh.cpp
.............\....\........\SDKmesh.h
.............\....\........\SDKmisc.cpp
.............\....\........\SDKmisc.h
.............\....\........\SDKsound.cpp
.............\....\........\SDKsound.h
.............\....\........\SDKwavefile.cpp
.............\....\........\SDKwavefile.h
.............\GraphEngine\D3DImage.cpp
.............\...........\D3DImage.h
.............\...........\D3DImageBase.cpp
.............\...........\D3DImageBase.h
.............\...........\复件 D3DImageBase.cpp
.............\...........\复件 D3DImageBase.h
.............\resource.h
.............\DXUT\Core
.............\....\Optional
.............\Debug
.............\DXUT
.............\GraphEngine
DxImagePlayer