Description: Realization of the equal to Windows under the corresponding functional design, mines a small application of game development, the corresponding function equates to computer mine clearance.
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File list (Check if you may need any files):
Skyblue_Mine\Debug\config.ini
............\.....\DlgCustom.obj
............\.....\DlgCustom.sbr
............\.....\DlgHero.obj
............\.....\DlgHero.sbr
............\.....\DlgNewRecord.obj
............\.....\DlgNewRecord.sbr
............\.....\Mine.exe
............\.....\Mine.ilk
............\.....\Mine.obj
............\.....\Mine.pch
............\.....\Mine.pdb
............\.....\Mine.res
............\.....\Mine.sbr
............\.....\MineWnd.obj
............\.....\MineWnd.sbr
............\.....\StdAfx.obj
............\.....\StdAfx.sbr
............\.....\vc60.idb
............\.....\vc60.pdb
............\DlgCustom.cpp
............\DlgCustom.h
............\DlgHero.cpp
............\DlgHero.h
............\DlgNewRecord.cpp
............\DlgNewRecord.h
............\Mine.aps
............\Mine.clw
............\Mine.cpp
............\Mine.dsp
............\Mine.dsw
............\Mine.h
............\Mine.ncb
............\Mine.opt
............\Mine.plg
............\Mine.rc
............\MineDefs.h
............\MineWnd.cpp
............\MineWnd.h
............\res\BITMAP10.BMP
............\...\BITMAP11.BMP
............\...\bitmap2.bmp
............\...\BITMAP20.BMP
............\...\BITMAP21.BMP
............\...\BITMAP30.BMP
............\...\BITMAP31.BMP
............\...\Mine.ico
............\...\Mine.rc2
............\...\Thumbs.db
............\...\WAV1.WAV
............\...\WAV2.WAV
............\...\WAV3.WAV
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
............\Debug
............\res
Skyblue_Mine