File list (Check if you may need any files):
30_Collide\30_Collide.sln
..........\30_Collide.suo
..........\30_Collide.vcproj
..........\Collide.cpp
..........\Debug\30_Collide.exe
..........\.....\Data\Boden.bmp
..........\.....\....\Explode.wav
..........\.....\....\Marble.bmp
..........\.....\....\Spark.bmp
..........\.....\....\Wand.bmp
..........\.....\glew32.dll
..........\.....\glu32.dll
..........\.....\glut32.dll
..........\.....\opengl32.dll
..........\GLAUX.H
..........\GLAUX.LIB
..........\glew.h
..........\glew32.lib
..........\GlU32.Lib
..........\glut.h
..........\glut32.lib
..........\Image.cpp
..........\Image.h
..........\Mathex.h
..........\OpenGL32.Lib
..........\Tmatrix.cpp
..........\Tmatrix.h
..........\Tray.cpp
..........\Tray.h
..........\Tvector.cpp
..........\Tvector.h
..........\wglew.h
..........\Debug\Data
..........\Debug
30_Collide