Description: Usage: convbdf [options] [input-files]
convbdf [options] [-o output-file] [single-input-file]
options:
-c Convert .bdf to .c source file
-h Convert .bdf to .h header file (to create sysfont.h)
-f Convert .bdf to .fnt font file
-b Convert .bdf to .bmp bitmap file for D2FE - D2 Font Editor
-i Convert .bdf to .bin binary file for D2FE - D2 Font Editor
-s N Start output at character encodings >= N
-l N Limit output to character encodings <= N
-n Don t generate bitmaps as comments in .c file
-a N[ ][!] Allow the ascent to grow N pixels/ to avoid glyph clipping
-d N[ ][!] Allow the descent to grow N pixels/ to avoid glyph clipping
-v N Verbosity level: 0=quite quiet, 1=more verbose, 2=even more, etc.
-t Print internal tracing messages
To Search:
File list (Check if you may need any files):
ConvBDF.suo
.......\bmp.h
.......\ConvBDF.cpp
.......\ConvBDF.vcproj
.......\ConvBDF.vcproj.G.Cudo.user
.......\ConvBDF.vcproj.G.Gleb.user
.......\Debug\BuildLog.htm
.......\.....\ConvBDF.exe.embed.manifest
.......\.....\ConvBDF.exe.embed.manifest.res
.......\.....\ConvBDF.exe.intermediate.manifest
.......\.....\ConvBDF.obj
.......\.....\mt.dep
.......\.....\vc90.idb
.......\.....\vc90.pdb
.......\ReadMe.txt
.......\..lease\BuildLog.htm
.......\.......\ConvBDF.exe.intermediate.manifest
.......\.......\ConvBDF.obj
.......\.......\mt.dep
.......\.......\vc90.idb
.......\.......\vc90.pdb
Release\ConvBDF.exe
.......\ConvBDF.pdb
ConvBDF.sln
.......\Debug
.......\Release
ConvBDF
Release