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PEParser

  • Category : CSharp
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  • Update : 2012-11-26
  • Size : 4.42mb
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  • Author :金****
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Introduction - If you have any usage issues, please Google them yourself
PE format files with a simple parser, using the C# language.
Packet file list
(Preview for download)
PEParser\PECOFF.sln
........\PECOFF.suo
........\......Library\bin\Debug\PECOFFLibrary.dll
........\.............\...\.....\PECOFFLibrary.dll.mdb
........\.............\...\.....\PECOFFLibrary.pdb
........\.............\...\.....\SandDock.dll
........\.............\...\.....\SandDock.xml
........\.............\...\Release\PECOFFLibrary.dll
........\.............\...\.......\PECOFFLibrary.pdb
........\.............\Comment\CommentsManager.cs
........\.............\.......\Comments_Lib.resource
........\.............\.......\CommentType.cs
........\.............\Extension\ArchiveMember.cs
........\.............\.........\ArchiveMemberType.cs
........\.............\.........\AuxSymbolType.cs
........\.............\.........\BytesData.cs
........\.............\.........\CertificateInvalidException.cs
........\.............\.........\CoffMemberBody.cs
........\.............\.........\DefaultAuxSymbol.cs
........\.............\.........\ElementChangedEventArgs.cs
........\.............\.........\ExportAddressEntry.cs
........\.............\.........\ExportAddressTable.cs
........\.............\.........\ExportEntry.cs
........\.............\.........\ExportNamePointerEntry.cs
........\.............\.........\ExportNamePointerTable.cs
........\.............\.........\ExportNameTable.cs
........\.............\.........\ExportOrdinalEntry.cs
........\.............\.........\ExportOrdinalTable.cs
........\.............\.........\FirstLinkerMemberBody.cs
........\.............\.........\FixedSizeEntryAdapter.cs
........\.............\.........\IAuxSymbol.cs
........\.............\.........\ImageAuxSymbolTable.cs
........\.............\.........\ImageBaseRelocationTable.cs
........\.............\.........\ImageCertificateTable.cs
........\.............\.........\ImageDataDirectory.cs
........\.............\.........\ImageDebugDirectory.cs
........\.............\.........\ImageExportTable.cs
........\.............\.........\ImageImportTable.cs
........\.............\.........\ImageList.cs
........\.............\.........\ImageRelocationTable.cs
........\.............\.........\ImageRuler.cs
........\.............\.........\ImageSectionHeaderTable.cs
........\.............\.........\ImageStringTable.cs
........\.............\.........\ImageSymbolTable.cs
........\.............\.........\InvalidPECOFFException.cs
........\.............\.........\IPECoffDataStruct.cs
........\.............\.........\LightList.cs
........\.............\.........\LongNameMemberBody.cs
........\.............\.........\NonNullTerminatedException.cs
........\.............\.........\NonStandardConstructorException.cs
........\.............\.........\PECoffBase.cs
........\.............\.........\RVA2FilePointerException.cs
........\.............\.........\SecondaryLinkerMemberBody.cs
........\.............\.........\VirtualAddress32.cs
........\.............\Gui\AboutFrm.cs
........\.............\...\AboutFrm.Designer.cs
........\.............\...\AboutFrm.resx
........\.............\...\ChildFrm.cs
........\.............\...\ChildFrm.Designer.cs
........\.............\...\ChildFrm.resx
........\.............\...\ChildPage.cs
........\.............\...\ChildPage.Designer.cs
........\.............\...\ChildPage.resx
........\.............\...\Editor\AreaType.cs
........\.............\...\......\Canvas.cs
........\.............\...\......\ChangedType.cs
........\.............\...\......\DataChangedEventArgs.cs
........\.............\...\......\DataContainer.cs
........\.............\...\......\EditInfo.cs
........\.............\...\......\EditionType.cs
........\.............\...\......\FlashBlock.cs
........\.............\...\......\FlashBlock.cs.bak
........\.............\...\......\HexEditor.cs
........\.............\...\......\HexEditor.Designer.cs
........\.............\...\......\HexEditor.resources
........\.............\...\......\HexEditor.resx
........\.............\...\......\HexEditRow.cs
........\.............\...\......\HexEditTable.cs
........\.............\...\......\HexEditTitle.cs
........\.............\...\......\ICanvas.cs
........\.........
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