Description: 3ds model using a library to read to read 3ds model, and DirectX build mesh, in the final draw in the Direct Model. Procedures written in C# and directX.
To Search:
File list (Check if you may need any files):
LoadMeshFrom3ds\LoadMeshFrom3ds\bin\Debug\LoadMeshFrom3ds.exe
...............\...............\...\.....\LoadMeshFrom3ds.pdb
...............\...............\...\.....\LoadMeshFrom3ds.vshost.exe
...............\...............\...\.....\MeshFrom3DSLibrary.dll
...............\...............\...\.....\.odel3ds\cube.3ds
...............\...............\...\.....\........\cube.tga
...............\...............\Form1.cs
...............\...............\Form1.Designer.cs
...............\...............\Form1.resx
...............\...............\LoadMeshFrom3ds.csproj
...............\...............\obj\Debug\LoadMeshFrom3ds.csproj.GenerateResource.Cache
...............\...............\...\.....\LoadMeshFrom3ds.exe
...............\...............\...\.....\LoadMeshFrom3ds.Form1.resources
...............\...............\...\.....\LoadMeshFrom3ds.pdb
...............\...............\...\.....\LoadMeshFrom3ds.Properties.Resources.resources
...............\...............\...\.....\ResolveAssemblyReference.cache
...............\...............\...\LoadMeshFrom3ds.csproj.FileListAbsolute.txt
...............\...............\...\Release\LoadMeshFrom3ds.csproj.GenerateResource.Cache
...............\...............\...\.......\LoadMeshFrom3ds.exe
...............\...............\...\.......\LoadMeshFrom3ds.Form1.resources
...............\...............\...\.......\LoadMeshFrom3ds.pdb
...............\...............\...\.......\LoadMeshFrom3ds.Properties.Resources.resources
...............\...............\...\.......\ResolveAssemblyReference.cache
...............\...............\Program.cs
...............\...............\...perties\AssemblyInfo.cs
...............\...............\..........\Resources.Designer.cs
...............\...............\..........\Resources.resx
...............\...............\..........\Settings.Designer.cs
...............\...............\..........\Settings.settings
...............\LoadMeshFrom3ds.sln
...............\LoadMeshFrom3ds.suo
...............\...............\bin\Debug\Model3ds
...............\...............\obj\Debug\Refactor
...............\...............\...\.....\TempPE
...............\...............\...\Release\TempPE
...............\...............\bin\Debug
...............\...............\obj\Debug
...............\...............\...\Release
...............\...............\bin
...............\...............\obj
...............\...............\Properties
...............\LoadMeshFrom3ds
LoadMeshFrom3ds