Description: A graphics display program, using the quadtree algorithm, optimized graphics
To Search:
- [3dworld] - global, three-dimensional terrain modeli
- [contour] - use dem data draw contour
- [idl] - CORBA IDL compiler synax analysis input
File list (Check if you may need any files):
QuadTreeLOD\3DTree.cpp
...........\3DTree.h
...........\Bit.cpp
...........\Bit.h
...........\Camera.cpp
...........\Camera.h
...........\Frustum.cpp
...........\Frustum.h
...........\GameHead.h
...........\GameWnd.cpp
...........\GameWnd.h
...........\Loaders.cpp
...........\Loaders.h
...........\MAIN.CPP
...........\Math.cpp
...........\Math.h
...........\OpenFile.cpp
...........\OpenFile.h
...........\QuadTreeLOD.dsp
...........\QuadTreeLOD.dsw
...........\QuadTreeLOD.ncb
...........\QuadTreeLOD.opt
...........\QuadTreeLOD.plg
...........\QuadTreeLOD.sln
...........\QuadTreeLOD.suo
...........\QuadTreeLOD.vcproj
...........\QuadTreeLOD.vcproj.GELU.gelu110.user
...........\Scene.cpp
...........\Scene.h
...........\.kyBox\Back.bmp
...........\......\Bottom.bmp
...........\......\Front.bmp
...........\......\Left.bmp
...........\......\Right.bmp
...........\......\Thumbs.db
...........\......\Top.bmp
...........\SkyBox.cpp
...........\SkyBox.h
...........\Terrain\Detail.bmp
...........\.......\Terrain.bmp
...........\.......\Terrain.raw
...........\.......\Thumbs.db
...........\Terrain.cpp
...........\Terrain.h
...........\Text.cpp
...........\Text.h
...........\Texture.cpp
...........\Texture.h
...........\TreeMgr.cpp
...........\TreeMgr.h
...........\VECTOR.CPP
...........\Vector.h
...........\使用说明.txt
...........\SkyBox
...........\Terrain
QuadTreeLOD