Description: OPenGL particle system design example, snow, life cycle, data structures, formal description.
To Search:
- [Fountain] - OpenGL Particle System fountain achieve
- [ParticleDemo] - OpenGL Particle System Demo, particle sy
- [OpenGl] - OpenGL programming, based on Visual C++,
- [ShadowVolume] - OpenGL, for lighting, shadow effects obs
File list (Check if you may need any files):
Protechny\BMPLoader.cpp
.........\BMPLoader.h
.........\Data\flare.bmp
.........\....\snowball.bmp
.........\....\wall.bmp
.........\.ebug\BMPLoader.obj
.........\.....\BuildLog.htm
.........\.....\Font.obj
.........\.....\GLFrame.obj
.........\.....\GLWindow.obj
.........\.....\Particle.obj
.........\.....\Protechny.exe
.........\.....\Protechny.ilk
.........\.....\Protechny.obj
.........\.....\Protechny.pdb
.........\.....\ProtechnyDemo.obj
.........\.....\stdafx.obj
.........\.....\vc70.idb
.........\.....\vc70.pdb
.........\.....\Vector.obj
.........\Font.cpp
.........\Font.h
.........\GLFrame.cpp
.........\GLFrame.h
.........\GLWindow.cpp
.........\GLWindow.h
.........\Particle.cpp
.........\Particle.h
.........\Protechny.cpp
.........\Protechny.exe
.........\Protechny.h
.........\Protechny.ncb
.........\Protechny.sln
.........\Protechny.suo
.........\Protechny.vcproj
.........\ProtechnyDemo.cpp
.........\ProtechnyDemo.h
.........\stdafx.cpp
.........\stdafx.h
.........\Vector.cpp
.........\Vector.h
.........\Data
.........\Debug
Protechny