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Title: opengl_my Download
 Description: opengl roaming process, the keyboard can control up and down left and right direction is good information to do virtual reality
 Downloaders recently: [More information of uploader hd1102mail]
 To Search:
  • [GZFApp] - use OpenGL cube, Taiwan, cylinder, spher
  • [FIGHTERTEST] - Copengl姆苫态泻蔚危 约 目涞枷?颉;妫
  • [3D_Cube] - This is my graduation project. Of a 3D c
  • [Roaming_System] - The classroom experiment is roaming dete
  • [1] - OPENGL
  • [123456789] - This file contains a summary of what you
  • [Opengl_manyou] - OpenGL roaming procedure, the scene in t
  • [OpenGL3dsLoad] - a 3ds loader, and display the moving 3ds
File list (Check if you may need any files):
opengl_my
.........\A08_显示3D模型
.........\..............\BAISCOBJ.CPP
.........\..............\BAISCOBJ.H
.........\..............\Debug
.........\..............\.....\3DS.obj
.........\..............\.....\BAISCOBJ.obj
.........\..............\.....\GLFont.obj
.........\..............\.....\OpenGL.obj
.........\..............\.....\StdAfx.obj
.........\..............\.....\vc60.idb
.........\..............\.....\vc60.pdb
.........\..............\.....\显示3D模型.exe
.........\..............\.....\显示3D模型.ilk
.........\..............\.....\显示3D模型.obj
.........\..............\.....\显示3D模型.pch
.........\..............\.....\显示3D模型.pdb
.........\..............\GLFont.cpp
.........\..............\GLFont.h
.........\..............\OpenGL.cpp
.........\..............\OpenGL.h
.........\..............\ReadMe.txt
.........\..............\StdAfx.cpp
.........\..............\StdAfx.h
.........\..............\test.dsw
.........\..............\test.ncb
.........\..............\test.opt
.........\..............\显示3D模型.cpp
.........\..............\显示3D模型.dsp
.........\..............\显示3D模型.dsw
.........\..............\显示3D模型.ncb
.........\..............\显示3D模型.opt
.........\..............\显示3D模型.plg
.........\include
.........\.......\3DS.CPP
.........\.......\3DS.H
.........\.......\anorms.h
.........\.......\bitmap.h
.........\.......\explosion.cpp
.........\.......\explosion.h
.........\.......\InputSystem.cpp
.........\.......\InputSystem.h
.........\.......\md2.cpp
.........\.......\md2.h
.........\.......\Particles.cpp
.........\.......\Particles.h
.........\.......\texture.h
.........\.......\texture.lib
.........\.......\vector.h
.........\.......\vectorlib.h
.........\运行程序
.........\........\data
.........\........\....\3ds
.........\........\....\...\000.3DS
.........\........\....\...\123.3DS
.........\........\....\...\82car.3DS
.........\........\....\...\car_dealers1.bmp
.........\........\....\...\grass1.bmp
.........\........\....\...\hind011.bmp
.........\........\....\...\loader.bmp
.........\........\....\...\qinangzuo1.3DS
.........\........\....\...\scud-launcher1.bmp
.........\........\....\...\直升机0.3ds
.........\........\....\...\航天发射台.3ds
.........\........\....\...\轿车0.3ds
.........\........\....\...\铲车.3ds
.........\........\....\...\飞机1.3ds
.........\........\....\aa.txt
.........\........\....\avi
.........\........\....\...\00.avi
.........\........\....\...\01.avi
.........\........\....\...\02.avi
.........\........\....\...\03.avi
.........\........\....\...\04.avi
.........\........\....\...\05.avi
.........\........\....\...\06.avi
.........\........\....\...\07.avi
.........\........\....\...\08.avi
.........\........\....\...\09.avi
.........\........\....\...\10.avi
.........\........\....\...\11.avi
.........\........\....\...\12.avi
.........\........\....\bb.txt
.........\........\....\images
.........\........\....\......\0FRONT.BMP
.........\........\....\......\0LEFT.BMP
.........\........\....\......\0RBACK.BMP
.........\........\....\......\0RIGHT.BMP
.........\........\....\......\0TOP.BMP
.........\........\....\......\123.bmp
.........\........\....\......\1FRONT.BMP
.........\........\....\......\1LEFT.BMP
.........\........\....\......\1RBACK.BMP
.........\........\....\......\1RIGHT.BMP
.........\........\....\......\1Top.BMP
.........\........\....\......\2FRONT.BMP
.........\........\....\......\2LEFT.BMP
.........\........\....\......\2RBACK.BMP
.........\........\....\......\2RIGHT.BMP
.........\........\....\......\2TOP.BMP
    

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