Description: Flamer class.
AS3 class that allows a sprite or movieclip to be passed to it, the result is a flamiing mc. Perlin noise, colour transformations and bitmapdata make this all possible.
To Search:
File list (Check if you may need any files):
code\Flamer.as3proj
....\bin
....\...\expressInstall.swf
....\...\Flamer.html
....\...\js
....\...\..\swfobject.js
....\...\Flamer.swf
....\...\TestFlamer.swf
....\...\FlaTestFlamer.html
....\lib
....\...\swingpants
....\...\..........\components
....\...\..........\..........\GradiatedSpikes.as
....\...\..........\..........\PerlinNoise.as
....\...\..........\..........\ExplosionPattern.as
....\...\..........\effect
....\...\..........\......\Flamer.as
....\...\net
....\...\...\hires
....\...\...\.....\debug
....\...\...\.....\.....\Stats.as
....\...\...\.....\.....\.svn
....\...\...\.....\.....\....\all-wcprops
....\...\...\.....\.....\....\entries
....\...\...\.....\.....\....\tmp
....\...\...\.....\.....\....\...\props
....\...\...\.....\.....\....\...\prop-base
....\...\...\.....\.....\....\...\text-base
....\...\...\.....\.....\....\props
....\...\...\.....\.....\....\prop-base
....\...\...\.....\.....\....\text-base
....\...\...\.....\.....\....\.........\Stats.as.svn-base
....\src
....\...\FlamerDemo.as
....\...\TestFlamer.fla
....\obj
....\...\FlamerConfig.xml
....\...\FlamerConfig.old
code