Description: Your online source according to the 3D graphics make changes changes to implement a BMP image of the rotation, basically, but not entirely complete
To Search:
- [Tutorial2.1] - Three cubes in 3D and wireframed
- [ex1] - Three-dimensional geometry of a simple f
File list (Check if you may need any files):
BMP_ROTATE\3D.IAB
..........\3D.IAD
..........\3D.IMB
..........\3D.IMD
..........\3D.PFI
..........\3D.PO
..........\3D.PR
..........\3D.PRI
..........\3D.PS
..........\3D.SearchResults
..........\3D.WK3
..........\a_windows.cpp
..........\ddraw.h
..........\ddraw.lib
..........\Debug\a_windows.obj
..........\.....\a_windows.sbr
..........\.....\our_3d.obj
..........\.....\our_3d.sbr
..........\.....\OUR_3D_engin.bsc
..........\.....\OUR_3D_engin.exe
..........\.....\OUR_3D_engin.ilk
..........\.....\OUR_3D_engin.pch
..........\.....\OUR_3D_engin.pdb
..........\.....\our_draw16.obj
..........\.....\our_draw16.sbr
..........\.....\our_draw32.obj
..........\.....\our_draw32.sbr
..........\.....\our_font.obj
..........\.....\our_font.sbr
..........\.....\our_light.obj
..........\.....\our_light.sbr
..........\.....\our_main.obj
..........\.....\our_main.sbr
..........\.....\our_math.obj
..........\.....\our_math.sbr
..........\.....\our_module.obj
..........\.....\our_module.sbr
..........\.....\t3dlib1.obj
..........\.....\t3dlib1.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\OUR_3D_engin.dsp
..........\OUR_3D_engin.dsw
..........\OUR_3D_engin.ncb
..........\OUR_3D_engin.opt
..........\OUR_3D_engin.plg
..........\our_3d_lib\our_3d.c
..........\..........\our_3d.h
..........\..........\our_bmp.h
..........\..........\our_cpu.h
..........\..........\our_draw16.c
..........\..........\our_draw16.h
..........\..........\our_draw32.c
..........\..........\our_draw32.h
..........\..........\our_font.c
..........\..........\our_light.c
..........\..........\our_light.h
..........\..........\our_main.c
..........\..........\our_main.h
..........\..........\our_math.c
..........\..........\our_math.h
..........\..........\our_module.c
..........\t3dlib1.cpp
..........\t3dlib1.h
..........\Debug
..........\our_3d_lib
BMP_ROTATE