Description: Using C# to write a voice recording and broadcasting libraries. Called DirectX, DirectSound. Mike recording the data sent by event type, voice broadcasting into the class of a cycle through its internal data queue to play automatically added. Other classes are the class to read and write wav format and wav format files into the broadcast category.
File list (Check if you may need any files):
LogicSoundCard\10.声卡设备模块.txt
..............\bin\Debug\LogicSoundCard.dll
..............\...\.....\LogicSoundCard.pdb
..............\CircularBuffer.cs
..............\ClassDiagram1.cd
..............\FFT.cs
..............\LogicSoundCard.csproj
..............\obj\Debug\LogicSoundCard.dll
..............\...\.....\LogicSoundCard.pdb
..............\...\.....\Refactor\LogicSoundCard.dll
..............\...\LogicSoundCard.csproj.FileList.txt
..............\...\LogicSoundCard.csproj.FileListAbsolute.txt
..............\Properties\AssemblyInfo.cs
..............\SoundFilePlayer.cs
..............\SoundFilePlayer2.cs
..............\SoundPlayer.cs
..............\SoundPlayer2.cs
..............\SoundReceiver.cs
..............\WaveFile.cs
..............\obj\Debug\Refactor
..............\...\.....\TempPE
..............\bin\Debug
..............\obj\Debug
..............\bin
..............\obj
..............\Properties
LogicSoundCard