Description: Stl file can achieve three-dimensional display, and can be observed from different perspectives, operating environment VS2005. Not bad, very good use for learning to read stl file and learning OPENGL
To Search:
File list (Check if you may need any files):
StLViewer_src\StLViewer
.............\.........\AxisSystem.cpp
.............\.........\AxisSystem.h
.............\.........\BoundingBox.cpp
.............\.........\BoundingBox.h
.............\.........\ChildFrm.cpp
.............\.........\ChildFrm.h
.............\.........\Curve.cpp
.............\.........\Curve.h
.............\.........\Data
.............\.........\....\MillCut.stl
.............\.........\....\Pump.stl
.............\.........\Debug
.............\.........\.....\AxisSystem.obj
.............\.........\.....\BoundingBox.obj
.............\.........\.....\BuildLog.htm
.............\.........\.....\ChildFrm.obj
.............\.........\.....\Curve.obj
.............\.........\.....\Geometry.obj
.............\.........\.....\GeomException.obj
.............\.........\.....\GLDisplayContext.obj
.............\.........\.....\GLObject.obj
.............\.........\.....\GLTrihedron.obj
.............\.........\.....\GLView.obj
.............\.........\.....\Line3D.obj
.............\.........\.....\ListException.obj
.............\.........\.....\ListIteratorOfListOfCGLObject.obj
.............\.........\.....\ListIteratorOfListOfCPoint3D.obj
.............\.........\.....\ListNodeOfCGLObject.obj
.............\.........\.....\ListNodeOfCPoint3D.obj
.............\.........\.....\ListOfCGLObject.obj
.............\.........\.....\ListOfCPoint3D.obj
.............\.........\.....\MainFrm.obj
.............\.........\.....\MaterialDlg.obj
.............\.........\.....\Matrix33.obj
.............\.........\.....\MMath.obj
.............\.........\.....\mt.dep
.............\.........\.....\OneAxis.obj
.............\.........\.....\Plane.obj
.............\.........\.....\Point3D.obj
.............\.........\.....\Splash.obj
.............\.........\.....\StdAfx.obj
.............\.........\.....\StlObject.obj
.............\.........\.....\StLReader.obj
.............\.........\.....\StLViewer.exe
.............\.........\.....\StLViewer.exe.embed.manifest
.............\.........\.....\StLViewer.exe.embed.manifest.res
.............\.........\.....\StLViewer.exe.intermediate.manifest
.............\.........\.....\StLViewer.ilk
.............\.........\.....\StLViewer.obj
.............\.........\.....\StLViewer.pch
.............\.........\.....\StLViewer.pdb
.............\.........\.....\StLViewer.res
.............\.........\.....\StLViewerDoc.obj
.............\.........\.....\StLViewerView.obj
.............\.........\.....\vc80.idb
.............\.........\.....\vc80.pdb
.............\.........\.....\Vector3d.obj
.............\.........\Geometry.cpp
.............\.........\Geometry.h
.............\.........\GeomException.cpp
.............\.........\GeomException.h
.............\.........\GLDisplayContext.cpp
.............\.........\GLDisplayContext.h
.............\.........\GLMaterials.h
.............\.........\GLObject.cpp
.............\.........\GLObject.h
.............\.........\GLTrihedron.cpp
.............\.........\GLTrihedron.h
.............\.........\GLTypeEnums.h
.............\.........\GLView.cpp
.............\.........\GLView.h
.............\.........\Line3D.cpp
.............\.........\Line3D.h
.............\.........\ListException.cpp
.............\.........\ListException.h
.............\.........\ListIteratorOfListOfCGLObject.cpp
.............\.........\ListIteratorOfListOfCGLObject.h
.............\.........\ListIteratorOfListOfCPoint3D.cpp
.............\.........\ListIteratorOfListOfCPoint3D.h
.............\.........\ListNodeOfCGLObject.cpp
.............\.........\ListNodeOfCGLObject.h
.............\.........\ListNodeOfCPoint3D.cpp
.............\.........\ListNodeOfCPoint3D.h
.............\.........\ListOfCGLObject.cpp
.............\.........\ListOfCGLObject.h
.............\.........\ListOfCPoint3D.cpp
.............\.........\ListOfCPoint3D.h
.............\.........\MainFrm.cpp
.............\.........\MainFrm.h
.............\.........\MaterialDlg.cpp
.............\.........\MaterialDlg.h
.............\.........\Matrix33.cpp
.............\.........\Matrix33.h
.............\.........\MMath.cpp
.............\.........\MMath.h
.......