Description: webkit source code, compiled after downloading using cygwin, and then compile the project to open webkit.sln one by one.
- [IE] - IE browser, the realization of a persona
- [IE_browser] - IE browser developed with VC6. Can be ru
- [WebKit] - Graduated from a undergraduate design, e
- [imgeditor] - Symbian C++ Image Editor application sou
- [WebKit-r75294] - Chrome Brower Core, WebKit brower engine
File list (Check if you may need any files):
WebKitBackup\Android.mk
............\.NGLE\ANGLE.xcodeproj\project.pbxproj
............\.....\Configurations\ANGLE.xcconfig
............\.....\..............\Base.xcconfig
............\.....\..............\DebugRelease.xcconfig
............\.....\include\EGL\egl.h
............\.....\.......\...\eglext.h
............\.....\.......\...\eglplatform.h
............\.....\.......\GLES2\gl2.h
............\.....\.......\.....\gl2ext.h
............\.....\.......\.....\gl2platform.h
............\.....\.......\..SLANG\ShaderLang.h
............\.....\.......\KHR\khrplatform.h
............\.....\Makefile
............\.....\src\build_angle.xcodeproj\project.pbxproj
............\.....\...\common\angleutils.h
............\.....\...\......\debug.cpp
............\.....\...\......\debug.h
............\.....\...\...piler\BaseTypes.h
............\.....\...\........\CodeGenGLSL.cpp
............\.....\...\........\CodeGenHLSL.cpp
............\.....\...\........\Common.h
............\.....\...\........\ConstantUnion.h
............\.....\...\........\debug.cpp
............\.....\...\........\debug.h
............\.....\...\........\glslang.l
............\.....\...\........\glslang.y
............\.....\...\........\InfoSink.cpp
............\.....\...\........\InfoSink.h
............\.....\...\........\Initialize.cpp
............\.....\...\........\Initialize.h
............\.....\...\........\InitializeDll.cpp
............\.....\...\........\InitializeDll.h
............\.....\...\........\InitializeGlobals.h
............\.....\...\........\InitializeParseContext.h
............\.....\...\........\Intermediate.cpp
............\.....\...\........\intermediate.h
............\.....\...\........\intermOut.cpp
............\.....\...\........\IntermTraverse.cpp
............\.....\...\........\localintermediate.h
............\.....\...\........\MMap.h
............\.....\...\........\osinclude.h
............\.....\...\........\ossource_posix.cpp
............\.....\...\........\ossource_win.cpp
............\.....\...\........\OutputGLSL.cpp
............\.....\...\........\OutputGLSL.h
............\.....\...\........\OutputHLSL.cpp
............\.....\...\........\OutputHLSL.h
............\.....\...\........\parseConst.cpp
............\.....\...\........\ParseHelper.cpp
............\.....\...\........\ParseHelper.h
............\.....\...\........\PoolAlloc.cpp
............\.....\...\........\PoolAlloc.h
............\.....\...\........\preprocessor\atom.c
............\.....\...\........\............\atom.h
............\.....\...\........\............\compile.h
............\.....\...\........\............\cpp.c
............\.....\...\........\............\cpp.h
............\.....\...\........\............\cppstruct.c
............\.....\...\........\............\memory.c
............\.....\...\........\............\memory.h
............\.....\...\........\............\parser.h
............\.....\...\........\............\preprocess.h
............\.....\...\........\............\scanner.c
............\.....\...\........\............\scanner.h
............\.....\...\........\............\slglobals.h
............\.....\...\........\............\symbols.c
............\.....\...\........\............\symbols.h
............\.....\...\........\............\tokens.c
............\.....\...\........\............\tokens.h
............\.....\...\........\QualifierAlive.cpp
............\.....\...\........\QualifierAlive.h
............\.....\...\........\RemoveTree.cpp
............\.....\...\........\RemoveTree.h
............\.....\...\........\ShaderLang.cpp
............\.....\...\........\ShHandle.h
............\.....\...\........\SymbolTable.cpp
............\.....\...\........\SymbolTable.h
............\.....\...\........\TranslatorGLSL.cpp
............\.....\...\........\TranslatorGLSL.h
............\.....\...\........\TranslatorHLSL.cpp
............\.....\...\........\TranslatorHLSL.h
............\.....\...\........\Types.h
............\.....\...\........\UnfoldSelect.cpp
............\.....\...\........\UnfoldSelect.h
............\.....\...\........\unistd.h
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