Description: skia cross-platform interface library, you can migate it to symbian, mobile, android, iphone。
- [skia_chrome] - The 2D graphics library on the Android s
- [skia.tar] - In-depth analysis and summary of the and
File list (Check if you may need any files):
skia\animations\checkbox.xml
....\..........\chest#1.jpg
....\..........\fire#1.jpg
....\..........\images#1.xml
....\..........\jet#1.jpg
....\..........\lines#1.xml
....\..........\movie#1.xml
....\..........\paths#1.xml
....\..........\redcross#1.jpg
....\..........\text#1.xml
....\bench\benchmain.cpp
....\.....\BenchTool\BenchTool.xcodeproj\project.pbxproj
....\.....\BitmapBench.cpp
....\.....\DecodeBench.cpp
....\.....\FPSBench.cpp
....\.....\Makefile.am
....\.....\RectBench.cpp
....\.....\RepeatTileBench.cpp
....\.....\SkBenchmark.cpp
....\.....\SkBenchmark.h
....\.....\TextBench.cpp
....\configure.ac
....\experimental\CiCarbonSampleMain.c
....\............\SkMatrix44.cpp
....\............\SkMatrix44.h
....\............\SkSetPoly3To3.cpp
....\............\SkSetPoly3To3_A.cpp
....\............\SkSetPoly3To3_D.cpp
....\forth\Forth.cpp
....\.....\Forth.h
....\.....\ForthParser.h
....\.....\ForthTests.cpp
....\.....\SampleForth.cpp
....\.....\StdWords.cpp
....\gm\base\bitmapfilters_4444.png
....\..\....\bitmapfilters_565.png
....\..\....\bitmapfilters_8888.png
....\..\....\filltypes_4444.png
....\..\....\filltypes_565.png
....\..\....\filltypes_8888.png
....\..\....\gradients_4444.png
....\..\....\gradients_565.png
....\..\....\gradients_8888.png
....\..\....\shapes_4444.png
....\..\....\shapes_565.png
....\..\....\shapes_8888.png
....\..\....\tilemodes_4444.png
....\..\....\tilemodes_565.png
....\..\....\tilemodes_8888.png
....\..\....\xfermodes_4444.png
....\..\....\xfermodes_565.png
....\..\....\xfermodes_8888.png
....\..\bitmapfilters.cpp
....\..\filltypes.cpp
....\..\gm.h
....\..\gmmain.cpp
....\..\gm_files.mk
....\..\gradients.cpp
....\..\shapes.cpp
....\..\tilemodes.cpp
....\..\xfermodes.cpp
....\include\animator\SkAnimator.h
....\.......\........\SkAnimatorView.h
....\.......\config\SkUserConfig.h
....\.......\......\sk_stdint.h
....\.......\..re\Sk64.h
....\.......\....\SkAutoKern.h
....\.......\....\SkBitmap.h
....\.......\....\SkBlitRow.h
....\.......\....\SkBlitter.h
....\.......\....\SkBounder.h
....\.......\....\SkBuffer.h
....\.......\....\SkCanvas.h
....\.......\....\SkChunkAlloc.h
....\.......\....\SkColor.h
....\.......\....\SkColorFilter.h
....\.......\....\SkColorPriv.h
....\.......\....\SkColorShader.h
....\.......\....\SkComposeShader.h
....\.......\....\SkDeque.h
....\.......\....\SkDescriptor.h
....\.......\....\SkDevice.h
....\.......\....\SkDither.h
....\.......\....\SkDraw.h
....\.......\....\SkDrawFilter.h
....\.......\....\SkDrawLooper.h
....\.......\....\SkEdgeClipper.h
....\.......\....\SkEndian.h
....\.......\....\SkFDot6.h
....\.......\....\SkFixed.h
....\.......\....\SkFlattenable.h
....\.......\....\SkFloatBits.h
....\.......\....\SkFloatingPoint.h
....\.......\....\SkFontHost.h
....\.......\....\SkGeometry.h
....\.......\....\SkGlobals.h
....\.......\....\SkGraphics.h
....\.......\....\SkLineClipper.h
....\.......\....\SkMallocPixelRef.h
....\.......\....\SkMask.h