Description: Using OpenGL RPG game developed by a small, basic understanding of the game through the game development process, and OpenGL using the basic techniques, a good reference value.
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3DLauncher\cs1\3DS.CPP
..........\...\3DS.H
..........\...\anmobj.cpp
..........\...\anmobj.h
..........\...\anorms.h
..........\...\cs1.cpp
..........\...\cs1.dsp
..........\...\cs1.dsw
..........\...\cs1.exe
..........\...\cs1.ncb
..........\...\cs1.opt
..........\...\cs1.plg
..........\...\data\images\box0.bmp
..........\...\....\......\box01.bmp
..........\...\....\......\box1.bmp
..........\...\....\......\box11.bmp
..........\...\....\......\box2.bmp
..........\...\....\......\box21.bmp
..........\...\....\......\button.bmp
..........\...\....\......\h1.bmp
..........\...\....\......\map2.bmp
..........\...\....\......\map5.bmp
..........\...\....\......\start1.bmp
..........\...\....\......\start2.bmp
..........\...\....\......\TRIX1.bmp
..........\...\....\map\map.txt
..........\...\....\.d2\role\tris.MD2
..........\...\....\...\....\tris.pcx
..........\...\....\...\....\weapon.MD2
..........\...\....\...\....\weapon.PCX
..........\...\....\..l\qian1.mdl
..........\...\....\sound\explode1.wav
..........\...\filereport.cpp
..........\...\filereport.h
..........\...\gamemap.cpp
..........\...\gamemap.h
..........\...\GLFont.cpp
..........\...\GLFont.h
..........\...\icon1.ico
..........\...\icon3.ico
..........\...\MathLib.cpp
..........\...\MathLib.h
..........\...\md2.cpp
..........\...\md2.h
..........\...\MDLFormat.h
..........\...\MDLModel.cpp
..........\...\MDLModel.h
..........\...\mdlobj.cpp
..........\...\mdlobj.h
..........\...\myclock.h
..........\...\mykey.h
..........\...\OpenGL.cpp
..........\...\OpenGL.h
..........\...\ReadMe.txt
..........\...\resource.h
..........\...\Script1.aps
..........\...\Script1.rc
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\...\data\md2\role
..........\...\....\images
..........\...\....\map
..........\...\....\md2
..........\...\....\mdl
..........\...\....\sound
..........\...\data
..........\cs1
3DLauncher