Description: Simple Tetris game, background music, background image and taste. Easy manipulation.
To Search:
File list (Check if you may need any files):
TETRIS
......\ABOUTDLG.CPP
......\ABOUTDLG.H
......\BITMAPDIALOG.CPP
......\BITMAPDIALOG.H
......\BITMAPPROPPAGE.CPP
......\BITMAPPROPPAGE.H
......\BITMAPPROPSHEET.CPP
......\BITMAPPROPSHEET.H
......\CREDITSTATIC.CPP
......\CREDITSTATIC.H
......\DIB256.CPP
......\DIB256.H
......\DIBPAL.CPP
......\DIBPAL.H
......\DIGIDISPLAY.CPP
......\DIGIDISPLAY.H
......\DIRECTSOUND.CPP
......\DIRECTSOUND.H
......\FRENCH
......\......\FRENCH.001
......\......\FRENCH.DSP
......\......\FrenchStringRes.aps
......\......\FRENCHSTRINGRES.RC
......\......\RESOURCE.H
......\GAMEBOARD.CPP
......\GAMEBOARD.H
......\GAMEOVERDLG.CPP
......\GAMEOVERDLG.H
......\GERMAN
......\......\DLLMAIN.CPP
......\......\GERMAN.001
......\......\GERMAN.DSP
......\......\GermanStringRes.aps
......\......\GERMANSTRINGRES.RC
......\......\RESOURCE.H
......\HELPDLG.CPP
......\HELPDLG.H
......\LANGUAGE.CPP
......\LANGUAGE.H
......\MAINDLG.CPP
......\MAINDLG.H
......\MEMDC.H
......\MIDI.CPP
......\MIDI.H
......\OPTIONSDLG.CPP
......\OPTIONSDLG.H
......\PIECE.H
......\PIECEPREVIEW.CPP
......\PIECEPREVIEW.H
......\PROPSHEETTAB.CPP
......\PROPSHEETTAB.H
......\RELEASE
......\.......\AboutDlg.obj
......\.......\BitmapDialog.obj
......\.......\BitmapPropPage.obj
......\.......\BitmapPropSheet.obj
......\.......\CGTETRIS.EXE
......\.......\CreditStatic.obj
......\.......\dib256.obj
......\.......\dibpal.obj
......\.......\DigiDisplay.obj
......\.......\DirectSound.obj
......\.......\GameBoard.obj
......\.......\GameOverDlg.obj
......\.......\HelpDlg.obj
......\.......\Language.obj
......\.......\MainDlg.obj
......\.......\MIDI.obj
......\.......\OptionsDlg.obj
......\.......\PiecePreview.obj
......\.......\PropSheetTab.obj
......\.......\RoundBmpButton.obj
......\.......\RoundButton.obj
......\.......\ScoreDlg.obj
......\.......\SplashWnd.obj
......\.......\StdAfx.obj
......\.......\Tetris.obj
......\.......\Tetris.pch
......\.......\Tetris.res
......\.......\TetrisDlg.obj
......\.......\vc60.idb
......\.......\VolumeCtrl.obj
......\RES
......\RESOURCE.H
......\...\0.BMP
......\...\1.BMP
......\...\2.BMP
......\...\3.BMP
......\...\4.BMP
......\...\5.BMP
......\...\6.BMP
......\...\7.BMP
......\...\8.BMP
......\...\9.BMP
......\...\BACKGROUND.BMP
......\...\BLACK.BMP
......\...\BOOM_1.ICO
......\...\BOOM_10.ICO
......\...\BOOM_2.ICO