Description: Legend 2 code, the last version of the game with friends in the study should be of some use.
To Search:
- [desgin] - game design document files : Documents g
- [SameGame] - This is The SameGame.
File list (Check if you may need any files):
Mir2\AVI\Avi.cpp
....\...\Avi.h
....\CharSelectProcess\BackGround\BackGround.cpp
....\.................\..........\BackGround.h
....\.................\CharacterProcess.cpp
....\.................\CharacterProcess.h
....\.................\.ommon\define.h
....\.................\.reateChr\CreateChr.cpp
....\.................\.........\CreateChr.h
....\.................\SelectChr\SelectChr.cpp
....\.................\.........\SelectChr.h
....\.ommon\Button.cpp
....\......\Button.H
....\......\ChatEditBox.cpp
....\......\ChatEditBox.h
....\......\ClientSocket.cpp
....\......\ClientSocket.h
....\......\DblList.cpp
....\......\DblList.h
....\......\DLinkedList.cpp
....\......\DLinkedList.h
....\......\EnDecode.cpp
....\......\EnDecode.h
....\......\ImageHandler.cpp
....\......\ImageHandler.h
....\......\MirButton.cpp
....\......\MirButton.h
....\......\MirMsgBox.cpp
....\......\MirMsgBox.h
....\......\MirMsgBox3D.cpp
....\......\MirMsgBox3D.h
....\......\MsgBox.cpp
....\......\MsgBox.h
....\......\NoticeBox.cpp
....\......\NoticeBox.h
....\......\NPCTxtAnalysis.cpp
....\......\NPCTxtAnalysis.h
....\......\Protocol.h
....\......\Queue.cpp
....\......\Queue.h
....\......\Typedeftxt.h
....\Define.h
....\Extern.h
....\GameProcess\Actor.cpp
....\...........\Actor.h
....\...........\ChatPopWnd.cpp
....\...........\ChatPopWnd.h
....\...........\ClientSysMsg.cpp
....\...........\ClientSysMsg.h
....\...........\ExchangeWnd.cpp
....\...........\ExchangeWnd.h
....\...........\GameBtn.cpp
....\...........\GameBtn.h
....\...........\GameProc.cpp
....\...........\GameProc.h
....\...........\GameWnd.cpp
....\...........\GameWnd.h
....\...........\GroupPopWnd.cpp
....\...........\GroupPopWnd.h
....\...........\GroupWnd.cpp
....\...........\GroupWnd.h
....\...........\GuildMasterWnd.cpp
....\...........\GuildMasterWnd.h
....\...........\GuildWnd.cpp
....\...........\GuildWnd.h
....\...........\HorseWnd.cpp
....\...........\HorseWnd.h
....\...........\Interface.cpp
....\...........\Interface.h
....\...........\InventoryWnd.cpp
....\...........\InventoryWnd.h
....\...........\Item.cpp
....\...........\Item.h
....\...........\LightFog.cpp
....\...........\LightFog.h
....\...........\Magic.cpp
....\...........\Magic.h
....\...........\MapHandler.cpp
....\...........\MapHandler.h
....\...........\NPCWnd.cpp
....\...........\NPCWnd.h
....\...........\OptionWnd.cpp
....\...........\OptionWnd.h
....\...........\Particle.cpp
....\...........\Particle.h
....\...........\PlayerChar.cpp
....\...........\PlayerChar.h
....\...........\QuestWnd.cpp
....\...........\QuestWnd.h
....\...........\SprDfn.cpp
....\...........\SprDfn.h
....\...........\SpriteInfo.cpp
....\...........\SpriteInfo.h
....\...........\StatusWnd.cpp
....\...........\StatusWnd.h
....\...........\StoreWnd.cpp
....\...........\StoreWnd.h
....\...........\Water.cpp
....\...........\Water.h
....\...........\WeatherEffect.cpp