Description: Go Game Java version of Godzilla, now it does not have the computer download function, only the way people play chess on the people. Program can Lazi, eat the Son, and statistical time, automatically determine the robbery, illegal Lazi and so on. It also supports moves to the end in mind (head count), the use of Japanese rule, read all the Go program is the most accurate, using the prevailing Go SGF file format to archive, study and high value.
To Search:
- [Weiqirar] - classic games, I did a small change! Run
File list (Check if you may need any files):
Godzilla 围棋游戏Java版\.classpath
.......................\.project
.......................\classes\.classpath
.......................\.......\.project
.......................\.......\images\black.gif
.......................\.......\......\bottom.gif
.......................\.......\......\bottom_left.gif
.......................\.......\......\bottom_right.gif
.......................\.......\......\left.gif
.......................\.......\......\normal.gif
.......................\.......\......\right.gif
.......................\.......\......\star.gif
.......................\.......\......\Thumbs.db
.......................\.......\......\top.gif
.......................\.......\......\top_left.gif
.......................\.......\......\top_right.gif
.......................\.......\......\white.gif
.......................\.......\......\使 用 说 明.txt
.......................\.......\javadoc.xml
.......................\.......\logging.properties
.......................\.......\META-INF\MANIFEST.MF
.......................\.......\New.sgf
.......................\.......\org\godzilla\client\BrdPanel.class
.......................\.......\...\........\......\ClientFrame19x19$1.class
.......................\.......\...\........\......\ClientFrame19x19$2.class
.......................\.......\...\........\......\ClientFrame19x19.class
.......................\.......\...\........\......\CtrlButtonActLstner.class
.......................\.......\...\........\......\CtrlPanel.class
.......................\.......\...\........\......\GuiSz.class
.......................\.......\...\........\......\RecordPanel.class
.......................\.......\...\........\......\StoneButton.class
.......................\.......\...\........\......\StoneButtonActLstner.class
.......................\.......\...\........\......\TimerActLstner.class
.......................\.......\...\........\.ommon\BaseGang.class
.......................\.......\...\........\......\BaseGangUpdator.class
.......................\.......\...\........\......\BrdStatus.class
.......................\.......\...\........\......\BrdStatusAnalysis.class
.......................\.......\...\........\......\BrdStatusAsserter.class
.......................\.......\...\........\......\ClrLump.class
.......................\.......\...\........\......\Command.class
.......................\.......\...\........\......\FoeNeihood.class
.......................\.......\...\........\......\GameHist.class
.......................\.......\...\........\......\GameInfoStatus.class
.......................\.......\...\........\......\GameTrack.class
.......................\.......\...\........\......\Glob.class
.......................\.......\...\........\......\Lump.class
.......................\.......\...\........\......\LumpUpdator.class
.......................\.......\...\........\......\Move.class
.......................\.......\...\........\......\NeihoodUpdator.class
.......................\.......\...\........\......\Posit.class
.......................\.......\...\........\......\Stone.class
.......................\.......\...\........\......\SubGang.class
.......................\.......\...\........\......\TerritEvaluator.class
.......................\.......\...\........\......\TimeStatus.class
.......................\.......\...\........\......\VcntLump.class
.......................\.......\...\........\......\VcntNeihood.class
.......................\.......\...\........\......\使 用 说 明.txt
.......................\.......\...\........\Main$ServerRunnable.class
.......................\.......\...\........\Main.class
.......................\.......\...\........\server\ComputerPlayer.class
.......................\.......\...\........\......\GodzillaServer.class
.......................\.......\...\........\......\Influence.class
.......................\.......\...\........\......\ShapeAnalyzer.class
.......................\.......\...\........\.gf\SgfReader.class
.......................\.......\...\........\...\SgfWriter.class
.......................\.......\...\........\Thumbs.db
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