Description: This is a double-buffering on the VC++ sample source code analysis, previously often seen many people on the forum discussing the problem of double buffering, and later he himself was looked for information online, but it feels a little messy, and are mostly related to DirectX , there is no reference to an instance of rookies, so own one, mainly to explain the principles of double-buffering and double buffering in GDI VC++ for Implementation of the drawing environment
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File list (Check if you may need any files):
DBBTest\ReadMe.txt
.......\DBBTest.h
.......\DBBTestDoc.h
.......\DBBTestView.h
.......\MainFrm.h
.......\Resource.h
.......\StdAfx.h
.......\DBBTest.cpp
.......\DBBTestDoc.cpp
.......\DBBTestView.cpp
.......\MainFrm.cpp
.......\StdAfx.cpp
.......\res\Toolbar.bmp
.......\DBBTest.dsp
.......\DBBTest.dsw
.......\res\DBBTest.ico
.......\...\DBBTestDoc.ico
.......\DBBTest.opt
.......\DBBTest.rc
.......\res\DBBTest.rc2
.......\res
DBBTest