Description: This the source opengl programming to achieve 3-D flight tunnel, code comprehensive, practical.
To Search:
File list (Check if you may need any files):
T3DSystem\00001.bmp
.........\00002.bmp
.........\00003.bmp
.........\00004.bmp
.........\00005.bmp
.........\00006.bmp
.........\3DSModel.cpp
.........\3DSModel.h
.........\alCulateF.cpp
.........\alCulateF.h
.........\AllocUnAlloc2D3D.cpp
.........\AllocUnAlloc2D3D.h
.........\AVICapture.cpp
.........\AVICapture.h
.........\AviParameter.cpp
.........\AviParameter.h
.........\AviParameter1.cpp
.........\AviParameter1.h
.........\BridgeData.cpp
.........\BridgeData.h
.........\BridgeSet.cpp
.........\BridgeSet.h
.........\CheckComboBox.cpp
.........\CheckComboBox.h
.........\ClientCapture.cpp
.........\ClientCapture.h
.........\Debug\3DSModel.obj
.........\.....\3DSModel.sbr
.........\.....\alCulateF.obj
.........\.....\alCulateF.sbr
.........\.....\AllocUnAlloc2D3D.obj
.........\.....\AllocUnAlloc2D3D.sbr
.........\.....\AVICapture.obj
.........\.....\AVICapture.sbr
.........\.....\AviParameter1.obj
.........\.....\AviParameter1.sbr
.........\.....\BridgeData.obj
.........\.....\BridgeData.sbr
.........\.....\BridgeSet.obj
.........\.....\BridgeSet.sbr
.........\.....\ClientCapture.obj
.........\.....\ClientCapture.sbr
.........\.....\Delaunay.obj
.........\.....\Delaunay.sbr
.........\.....\DemLoad.obj
.........\.....\DemLoad.sbr
.........\.....\DesingScheme.obj
.........\.....\DesingScheme.sbr
.........\.....\DialogInputData.obj
.........\.....\DialogInputData.sbr
.........\.....\DXF.obj
.........\.....\DXF.sbr
.........\.....\font.obj
.........\.....\font.sbr
.........\.....\GetDemInsertValue.obj
.........\.....\GetDemInsertValue.sbr
.........\.....\Load3DS.obj
.........\.....\Load3DS.sbr
.........\.....\MainFrm.obj
.........\.....\MainFrm.sbr
.........\.....\MainToolBar.obj
.........\.....\MainToolBar.sbr
.........\.....\ModelMangerQD.obj
.........\.....\ModelMangerQD.sbr
.........\.....\msado15.tlh
.........\.....\msado15.tli
.........\.....\msflexgrid.obj
.........\.....\msflexgrid.sbr
.........\.....\NewProject.obj
.........\.....\NewProject.sbr
.........\.....\NewScheme.obj
.........\.....\NewScheme.sbr
.........\.....\OCIclass.obj
.........\.....\OCIclass.sbr
.........\.....\OpenProject.obj
.........\.....\OpenProject.sbr
.........\.....\picture.obj
.........\.....\picture.sbr
.........\.....\PlaneGraphic.obj
.........\.....\PlaneGraphic.sbr
.........\.....\PLaneRL0.obj
.........\.....\PLaneRL0.sbr
.........\.....\RecordPictureSpeed.obj
.........\.....\RecordPictureSpeed.sbr
.........\.....\rowcursor.obj
.........\.....\rowcursor.sbr
.........\.....\Snow.obj
.........\.....\Snow.sbr
.........\.....\SpaceSearchSet.obj
.........\.....\SpaceSearchSet.sbr
.........\.....\StdAfx.obj
.........\.....\StdAfx.sbr
.........\.....\T3DSystem.bsc
.........\.....\T3DSystem.exe
.........\.....\T3DSystem.ilk
.........\.....\T3DSystem.obj
.........\.....\T3DSystem.pch
.........\.....\T3DSystem.pdb
.........\.....\T3DSystem.res
.........\.....\T3DSystem.sbr