Description: Cocos3d is a significant extension to cocos2d that adds a full 3D modelling space, including 3D mesh models, perspective projection cameras, materials, and lighting. With cocos3d, you can populate your world with 3D models exported from 3D editors such as Blender, 3ds Max or Cheetah3D, combined with models you create dynamically in your Objective-C code.
To Search:
File list (Check if you may need any files):
cocos3d-0.5-beta
................\.DS_Store
__MACOSX
........\cocos3d-0.5-beta
........\................\._.DS_Store
cocos3d-0.5-beta\.hg_archival.txt
................\CHANGELOG.txt
................\cocos3d
................\.......\.DS_Store
__MACOSX\cocos3d-0.5-beta\cocos3d
........\................\.......\._.DS_Store
cocos3d-0.5-beta\cocos3d\cc3Extras
................\.......\.........\CC3ModelSampleFactory.h
................\.......\.........\CC3ModelSampleFactory.m
................\.......\.........\teapot.h
................\.......\cc3PVR
................\.......\......\CC3IdentifiablePODExtensions.h
................\.......\......\CC3IdentifiablePODExtensions.m
................\.......\......\CC3NodePODExtensions.h
................\.......\......\CC3NodePODExtensions.mm
................\.......\......\CC3PODCamera.h
................\.......\......\CC3PODCamera.mm
................\.......\......\CC3PODLight.h
................\.......\......\CC3PODLight.mm
................\.......\......\CC3PODMaterial.h
................\.......\......\CC3PODMaterial.mm
................\.......\......\CC3PODMeshModel.h
................\.......\......\CC3PODMeshModel.mm
................\.......\......\CC3PODMeshNode.h
................\.......\......\CC3PODMeshNode.mm
................\.......\......\CC3PODNode.h
................\.......\......\CC3PODNode.m
................\.......\......\CC3PODResource.h
................\.......\......\CC3PODResource.mm
................\.......\......\CC3PODResourceNode.h
................\.......\......\CC3PODResourceNode.m
................\.......\......\CC3PVRFoundation.h
................\.......\......\CC3PVRFoundation.mm
................\.......\......\CC3PVRTModelPOD.h
................\.......\......\CC3VertexArraysPODExtensions.h
................\.......\......\CC3VertexArraysPODExtensions.mm
................\.......\......\PVRT 2.07
................\.......\......\.........\OGLES
................\.......\......\.........\.....\PVRTBackground.cpp
................\.......\......\.........\.....\PVRTContext.h
................\.......\......\.........\.....\PVRTFixedPointAPI.h
................\.......\......\.........\.....\PVRTglesExt.cpp
................\.......\......\.........\.....\PVRTglesExt.h
................\.......\......\.........\.....\PVRTTextureAPI.cpp
................\.......\......\.........\.....\PVRTTextureAPI.h
................\.......\......\.........\PVRT_Removed_Files.txt
................\.......\......\.........\PVRTBackground.h
................\.......\......\.........\PVRTBoneBatch.cpp
................\.......\......\.........\PVRTBoneBatch.h
................\.......\......\.........\PVRTDecompress.cpp
................\.......\......\.........\PVRTDecompress.h
................\.......\......\.........\PVRTError.cpp
................\.......\......\.........\PVRTError.h
................\.......\......\.........\PVRTFixedPoint.cpp
................\.......\......\.........\PVRTFixedPoint.h
................\.......\......\.........\PVRTGeometry.cpp
................\.......\......\.........\PVRTGeometry.h
................\.......\......\.........\PVRTGlobal.h
................\.......\......\.........\PVRTMathTable.h
................\.......\......\.........\PVRTMatrix.h
................\.......\......\.........\PVRTMatrixF.cpp
................\.......\......\.........\PVRTMatrixX.cpp
................\.......\......\.........\PVRTMemoryFileSystem.h
................\.......\......\.........\PVRTMisc.cpp
................\.......\......\.........\PVRTMisc.h
................\.......\......\.........\PVRTModelPOD.cpp
................\.......\......\.........\PVRTModelPOD.h
................\.......\......\.........\PVRTQuaternion.h
................\.......\......\.........\PVRTQuaternionF.cpp
................\.......\......\.........\PVRTQuaternionX.cpp
................\.......\......\.........\PVRTResourceFile.cpp
................\.......\......\.........\PVRTResourceFile.h
................\.......\......\.........\PVRTShadowVol.cpp
................\.......\......\.........\PVRTShadowV