Description: Legend of Mir latest lander source code, as well as plug-packaged source code VC+ source code, used to do when looking for a long plug did not find such a source. Contributions from everyone, and no less than a shame, really ah. Add to rise up and ensure that people will like it!
To Search:
- [client] - Perfect
- [GameLogin] - Legend of Mir lander' s source also c
- [REMEdit3] - Demon memory changes, you can change the
File list (Check if you may need any files):
Mir2Ex\AVI\Avi.cpp
......\...\Avi.h
......\bin\Mir2EI.exe
......\...\Patch.lst
......\CharSelectProcess\BackGround\BackGround.cpp
......\.................\..........\BackGround.h
......\.................\CharacterProcess.cpp
......\.................\CharacterProcess.h
......\.................\.ommon\define.h
......\.................\.reateChr\CreateChr.cpp
......\.................\.........\CreateChr.h
......\.................\SelectChr\SelectChr.cpp
......\.................\.........\SelectChr.h
......\.ommon\Button.cpp
......\......\Button.H
......\......\ChatEditBox.cpp
......\......\ChatEditBox.h
......\......\ClientSocket.cpp
......\......\ClientSocket.h
......\......\DblList.cpp
......\......\DblList.h
......\......\DLinkedList.cpp
......\......\DLinkedList.h
......\......\EnDecode.cpp
......\......\EnDecode.h
......\......\ImageHandler.cpp
......\......\ImageHandler.h
......\......\MirButton.cpp
......\......\MirButton.h
......\......\MirMsgBox.cpp
......\......\MirMsgBox.h
......\......\MirMsgBox3D.cpp
......\......\MirMsgBox3D.h
......\......\MsgBox.cpp
......\......\MsgBox.h
......\......\NoticeBox.cpp
......\......\NoticeBox.h
......\......\NPCTxtAnalysis.cpp
......\......\NPCTxtAnalysis.h
......\......\Protocol.h
......\......\Queue.cpp
......\......\Queue.h
......\......\Typedeftxt.h
......\Define.h
......\Extern.h
......\GameProcess\Actor.cpp
......\...........\Actor.h
......\...........\ChatPopWnd.cpp
......\...........\ChatPopWnd.h
......\...........\ClientSysMsg.cpp
......\...........\ClientSysMsg.h
......\...........\ExchangeWnd.cpp
......\...........\ExchangeWnd.h
......\...........\GameBtn.cpp
......\...........\GameBtn.h
......\...........\GameProc.cpp
......\...........\GameProc.h
......\...........\GameWnd.cpp
......\...........\GameWnd.h
......\...........\GroupPopWnd.cpp
......\...........\GroupPopWnd.h
......\...........\GroupWnd.cpp
......\...........\GroupWnd.h
......\...........\GuildMasterWnd.cpp
......\...........\GuildMasterWnd.h
......\...........\GuildWnd.cpp
......\...........\GuildWnd.h
......\...........\HorseWnd.cpp
......\...........\HorseWnd.h
......\...........\Interface.cpp
......\...........\Interface.h
......\...........\InventoryWnd.cpp
......\...........\InventoryWnd.h
......\...........\Item.cpp
......\...........\Item.h
......\...........\LightFog.cpp
......\...........\LightFog.h
......\...........\Magic.cpp
......\...........\Magic.h
......\...........\MapHandler.cpp
......\...........\MapHandler.h
......\...........\MVC281.tmp
......\...........\NPCWnd.cpp
......\...........\NPCWnd.h
......\...........\OptionWnd.cpp
......\...........\OptionWnd.h
......\...........\Particle.cpp
......\...........\Particle.h
......\...........\PlayerChar.cpp
......\...........\PlayerChar.h
......\...........\QuestWnd.cpp
......\...........\QuestWnd.h
......\...........\SprDfn.cpp
......\...........\SprDfn.h
......\...........\SpriteInfo.cpp
......\...........\SpriteInfo.h
......\...........\StatusWnd.cpp
......\...........\StatusWnd.h
......\...........\StoreWnd.cpp
......\...........\StoreWnd.h