Description: This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for additional keyboard input. The sample loads town.flt and allows the user to fly around the database using a drive motion model.
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- [tornado] - vega prime procedures, vp in the use of
- [Drivinggame] - vega prime driving game development usin
- [mbhcq] - Simple implementation of the buffer reco
- [vpmotion_game] - This sample illustrates the use of the g
- [vpmotion_walk] - This sample illustrates the use of the w
- [C3DModel] - Read and three-dimensional model 3d file
File list (Check if you may need any files):
vpmotion_drive\Debug\BuildLog.htm
..............\.....\vc70.idb
..............\.....\vc70.pdb
..............\.....\vpmotion_drive.exe
..............\.....\vpmotion_drive.ilk
..............\.....\vpmotion_drive.obj
..............\.....\vpmotion_drive.pdb
..............\readme.html
..............\vpmotion_drive.acf
..............\vpmotion_drive.cpp
..............\vpmotion_drive.ncb
..............\vpmotion_drive.sln
..............\vpmotion_drive.suo
..............\vpmotion_drive.vcproj
..............\Debug
vpmotion_drive