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Title: SocketLite-1.6.0 Download
 Description: Universal socket to achieve cross-platform, supports multiple platforms
 Downloaders recently: [More information of uploader winken.jiang]
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SocketLite-1.6.0
................\AUTHORS
................\ChangeLog
................\doc
................\example
................\.......\EchoServer
................\.......\..........\EchoHandler.h
................\.......\..........\EchoServer.cpp
................\.......\iocpEchoServer
................\.......\..............\echo_sendcontrol_handler.h
................\.......\..............\iocpEchoServer.cpp
................\.......\..............\my_tcpserver_handler.h
................\.......\..............\ReadMe.txt
................\.......\..............\stdafx.cpp
................\.......\..............\stdafx.h
................\LICENSE
................\Makefile
................\NEWS
................\README
................\SL_Alloc.h
................\SL_ByteBuffer.h
................\SL_Circular_ByteBuffer.h
................\SL_Circular_Queue.h
................\SL_Config.h
................\SL_Crypt.h
................\SL_DataType.h
................\SL_Hash_Fun.h
................\SL_Log.cpp
................\SL_Log.h
................\SL_ObjectPool.h
................\SL_OS_API.cpp
................\SL_OS_API.h
................\SL_OS_File.cpp
................\SL_OS_File.h
................\SL_Queue.h
................\SL_Random.cpp
................\SL_Random.h
................\SL_SharedPtr.h
................\SL_Singleton.h
................\SL_Socket_CommonAPI.cpp
................\SL_Socket_CommonAPI.h
................\SL_Socket_Epoll_Runner.h
................\SL_Socket_Handler.cpp
................\SL_Socket_Handler.h
................\SL_Socket_INET_Addr.cpp
................\SL_Socket_INET_Addr.h
................\SL_Socket_IOChannel.h
................\SL_Socket_Iocp_Handler.h
................\SL_Socket_Iocp_IOChannel.h
................\SL_Socket_Iocp_Message_Handler.cpp
................\SL_Socket_Iocp_Message_Handler.h
................\SL_Socket_Iocp_Runner.h
................\SL_Socket_Kqueue_Runner.h
................\SL_Socket_Message_Handler.cpp
................\SL_Socket_Message_Handler.h
................\SL_Socket_Poll_Runner.h
................\SL_Socket_Runner.h
................\SL_Socket_Runner_Group.h
................\SL_Socket_Select_Runner.h
................\SL_Socket_SendControl_Handler.h
................\SL_Socket_SendControl_HandlerManager.cpp
................\SL_Socket_SendControl_HandlerManager.h
................\SL_Socket_Source.h
................\SL_Socket_TcpClient.cpp
................\SL_Socket_TcpClient.h
................\SL_Socket_TcpClient_AutoConnect.cpp
................\SL_Socket_TcpClient_AutoConnect.h
................\SL_Socket_TcpServer.cpp
................\SL_Socket_TcpServer.h
................\SL_Socket_TcpServer_Handler.h
................\SL_Socket_UdpSource.cpp
................\SL_Socket_UdpSource.h
................\SL_Socket_UdpSource_Handler.h
................\SL_Sync_Condition.h
................\SL_Sync_Guard.h
................\SL_Sync_Macros.h
................\SL_Sync_Mutex.h
................\SL_Sync_RecursiveMutex.h
................\SL_Sync_Semaphore.h
................\SL_Task.h
................\SL_Task_Condition.h
................\SL_Task_MultiQueue.h
................\SL_Task_MultiQueue_Condition.h
................\SL_Test.h
................\SL_Test_Log.h
................\SL_Thread.h
................\SL_Thread_Group.cpp
................\SL_Thread_Group.h
................\SL_Timer.h
................\SL_Timer_List_Clock.h
................\SL_Timer_List_Time.h
................\SL_Timer_Queue.h
................\SL_TLS.h
................\win32
................\.....\EchoServer.vcproj
................\.....\iocpEchoServer.vcproj
................\.....\socketlite.sln
................\.....\socketlite.vcproj
    

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