Description: Development of simulation using OPNGL basketball beat, along with basketball map, the constant movement to achieve continue to rotate
To Search:
- [OpenGL-Glass] - OpenGL-based simulation of the rotation
- [openGL_EXP] - Use OpenGL drawing of a tank, this is a
- [OpenGL-Test] - Using OpenGL to draw some 3D object
- [ShuiBa] - Developed with a water start OPenGL simu
File list (Check if you may need any files):
08990039_kcsj\08990039_kcsj.aps
.............\08990039_kcsj.clw
.............\08990039_kcsj.cpp
.............\08990039_kcsj.dsp
.............\08990039_kcsj.dsw
.............\08990039_kcsj.h
.............\08990039_kcsj.ncb
.............\08990039_kcsj.opt
.............\08990039_kcsj.plg
.............\08990039_kcsj.rc
.............\08990039_kcsjDoc.cpp
.............\08990039_kcsjDoc.h
.............\08990039_kcsjView.cpp
.............\08990039_kcsjView.h
.............\4.bmp
.............\Debug\08990039_kcsj.exe
.............\.....\08990039_kcsj.ilk
.............\.....\08990039_kcsj.obj
.............\.....\08990039_kcsj.pch
.............\.....\08990039_kcsj.pdb
.............\.....\08990039_kcsj.res
.............\.....\08990039_kcsjDoc.obj
.............\.....\08990039_kcsjView.obj
.............\.....\4.bmp
.............\.....\DrawBasketDlg.obj
.............\.....\MainFrm.obj
.............\.....\StdAfx.obj
.............\.....\vc60.idb
.............\.....\vc60.pdb
.............\DrawBasketDlg.cpp
.............\DrawBasketDlg.h
.............\MainFrm.cpp
.............\MainFrm.h
.............\ReadMe.txt
.............\res\08990039_kcsj.ico
.............\...\08990039_kcsj.rc2
.............\...\08990039_kcsjDoc.ico
.............\...\Toolbar.bmp
.............\resource.h
.............\StdAfx.cpp
.............\StdAfx.h
.............\Debug
.............\res
08990039_kcsj