Description: Othello (BWChess.exe) This a small game Othello. There are three primary levels of playing strength intermediate advanced options. Algorithm is written using its own search experience overall integration algorithm, very fast, playing strength is not very strong. This game can also automatically presentations, auto review chess game, chess game save, and the Armory.
To Search:
File list (Check if you may need any files):
黑白棋
......\BWChess
......\.......\AboutDlg.cpp
......\.......\AboutDlg.h
......\.......\AddSec.cpp
......\.......\AddSec.h
......\.......\BWChess.aps
......\.......\BWChess.clw
......\.......\BWChess.cpp
......\.......\BWChess.dsp
......\.......\BWChess.dsw
......\.......\BWChess.h
......\.......\BWChess.ncb
......\.......\BWChess.opt
......\.......\BWChess.plg
......\.......\BWChess.rc
......\.......\BWChessDlg.cpp
......\.......\BWChessDlg.h
......\.......\BestDlg.cpp
......\.......\BestDlg.h
......\.......\BtnST.cpp
......\.......\BtnST.h
......\.......\CREDITSTATIC.CPP
......\.......\CREDITSTATIC.H
......\.......\ConfirmSec.cpp
......\.......\ConfirmSec.h
......\.......\Debug
......\.......\.....\AboutDlg.obj
......\.......\.....\AddSec.obj
......\.......\.....\BWChess.exe
......\.......\.....\BWChess.ilk
......\.......\.....\BWChess.obj
......\.......\.....\BWChess.pch
......\.......\.....\BWChess.pdb
......\.......\.....\BWChess.res
......\.......\.....\BWChessDlg.obj
......\.......\.....\BestDlg.obj
......\.......\.....\BtnST.obj
......\.......\.....\ConfirmSec.obj
......\.......\.....\Creditstatic.obj
......\.......\.....\Demo.obj
......\.......\.....\Dib.obj
......\.......\.....\DigitalPlayer.obj
......\.......\.....\HelperAPI.obj
......\.......\.....\HowToDlg.obj
......\.......\.....\HyperLink.obj
......\.......\.....\Message1.obj
......\.......\.....\Message2.obj
......\.......\.....\RecordDlg.obj
......\.......\.....\SettingDlg.obj
......\.......\.....\SetupDlg.obj
......\.......\.....\StdAfx.obj
......\.......\.....\Undo.obj
......\.......\.....\stack.obj
......\.......\.....\vc60.idb
......\.......\.....\vc60.pdb
......\.......\Demo.cpp
......\.......\Demo.h
......\.......\Dib.cpp
......\.......\Dib.h
......\.......\DigitalPlayer.cpp
......\.......\DigitalPlayer.h
......\.......\GlobalVar.h
......\.......\GlobalVar0.h
......\.......\HelperAPI.cpp
......\.......\HelperAPI.h
......\.......\HowToDlg.cpp
......\.......\HowToDlg.h
......\.......\HyperLink.cpp
......\.......\HyperLink.h
......\.......\Message1.cpp
......\.......\Message1.h
......\.......\Message2.cpp
......\.......\Message2.h
......\.......\NetPlay.cpp
......\.......\NetPlay.h
......\.......\RecordDlg.cpp
......\.......\RecordDlg.h
......\.......\SettingDlg.cpp
......\.......\SettingDlg.h
......\.......\SetupDlg.cpp
......\.......\SetupDlg.h
......\.......\StdAfx.cpp
......\.......\StdAfx.h
......\.......\Undo.cpp
......\.......\Undo.h
......\.......\res
......\.......\...\32X32X16_QUESTION.ICO
......\.......\...\BWChess.rc2
......\.......\...\Black.bmp
......\.......\...\Book03.ico
......\.......\...\CanPlace1.bmp
......\.......\...\CanPlace2.bmp
......\.......\...\Crdfle13.ico
......\.......\...\CurBlack.bmp
......\.......\...\CurWhite.bmp
......\.......\...\Destop.ico
......\.......\...\Empty.bmp
......\.......\...\Frame1-10.bmp
......\.......\...\Frame1-2.bmp