Description: Snake written using vc6.0 program has many features and textures achieved by drawing, map data using double buffering, the use of queues to achieve. Very good results. There are more detailed comments.
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File list (Check if you may need any files):
snake0\Game.h
......\snake.dsp
......\snake.opt
......\snake.rc
......\Help.cpp
......\Help.h
......\ReadMe.txt
......\Game.cpp
......\music\eat.wav
......\.....\dead.wav
......\.....\move.wav
......\.....\1.mp3
......\.....\2.mp3
......\.....\3.mp3
......\.....\4.mp3
......\.....\5.mp3
......\snake.clw
......\snake.cpp
......\pic\back.bmp
......\...\bom.bmp
......\...\food1.bmp
......\...\food2.bmp
......\...\贪食蛇7.bmp
......\...\001.bmp
......\...\002.bmp
......\...\003.bmp
......\...\004.bmp
......\...\005.bmp
......\...\006.bmp
......\...\007.bmp
......\...\008.bmp
......\snake.dsw
......\snake.h
......\snake.ncb
......\snake.plg
......\Config.ini
......\snakeDlg.cpp
......\StdAfx.cpp
......\StdAfx.h
......\res\snake.rc2
......\...\snake.ico
......\snake.aps
......\snakeDlg.h
......\Resource.h
......\GameSet.h
......\GameSet.cpp
......\music
......\pic
......\res
snake0