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Title: p2p_vod Download
 Description: P2P live multimedia network system 1) client sends a request, the length of each request variable. Length of the request specified in the first INT 2) Each server is usually provided to a variety of customer services, for example, TS the same time to CP, NP service, CP and CP to the NP to provide services, or other CP, TS, SP customers. 3) for each server service to customers, usually long-term, will involve multiple requests- response back and forth so the structure is mainly to be able to support a large number of concurrent client connections and designed in a large number of concurrent client connections, regardless of the thread or process can not effectively service, select the polling method must be used.
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p2p_vod\doc\ChaosFilter代码结构.doc
.......\...\Chaosfilter详细设计.doc
.......\...\cvs代码提交规范.doc
.......\...\Layer1 概要分析.doc
.......\...\Mysee Lite入门手册.doc
.......\...\myseelite_architecture.png
.......\...\MySee_lite的许可证和技术支持.doc
.......\...\Openmysee开发方向讨论.rtf
.......\...\Source_Cache代码结构.txt
.......\...\Tracker代码结构.doc
.......\...\客户端分拆方案.ppt
.......\...\直播手册\GVCapture直播软件使用手册.doc
.......\...\........\windows media services 使用帮助.doc
.......\...\........\直播准备.doc
.......\...\轮播手册\轮播频道建立说明.doc
.......\install\Capture\Capture.nsi
.......\.......\.......\CaptureServer.cfg
.......\.......\.......\ConfigFilter.dat
.......\.......\.......\FVideoOverlay.ax
.......\.......\.......\graphedt.exe
.......\.......\.......\license.txt
.......\.......\.......\MMSControl.ini
.......\.......\.......\openmysee.bmp
.......\.......\.......\readme.txt
.......\.......\.lient\clip01.zzl
.......\.......\......\en_US.ini
.......\.......\......\FindProcDLL.dll
.......\.......\......\KillProcDLL.dll
.......\.......\......\license.txt
.......\.......\......\openmysee.bmp
.......\.......\......\openmysee_setup.nsi
.......\.......\......\readme.txt
.......\.......\......\vp7dec.ax
.......\.......\......\zh_CN.ini
.......\.......\......\zh_TW.ini
.......\src\capture\captureserver\BufferMgr.cpp
.......\...\.......\.............\BufferMgr.h
.......\...\.......\.............\CaptureServer.cfg
.......\...\.......\.............\CaptureServer.cpp
.......\...\.......\.............\CaptureServer.h
.......\...\.......\.............\CaptureServer.rc
.......\...\.......\.............\CaptureServer.sln
.......\...\.......\.............\CaptureServer.vcproj
.......\...\.......\.............\ConfigFile.cpp
.......\...\.......\.............\ConfigFile.h
.......\...\.......\.............\CriticalSection.h
.......\...\.......\.............\DebugTrace.cpp
.......\...\.......\.............\DebugTrace.h
.......\...\.......\.............\Error.h
.......\...\.......\.............\FreeList.h
.......\...\.......\.............\LogMgr.cpp
.......\...\.......\.............\LogMgr.h
.......\...\.......\.............\md5.cpp
.......\...\.......\.............\md5.h
.......\...\.......\.............\Protocol.h
.......\...\.......\.............\resource.h
.......\...\.......\.............\SPClient.cpp
.......\...\.......\.............\SPClient.h
.......\...\.......\.............\StdAfx.cpp
.......\...\.......\.............\StdAfx.h
.......\...\.......\.............\Struct.h
.......\...\.......\.............\TE_Socket.cpp
.......\...\.......\.............\TE_Socket.h
.......\...\.......\.............\TransferCalculator.cpp
.......\...\.......\.............\TransferCalculator.h
.......\...\.......\.............\TVSourceConfig.h
.......\...\.......\.............\TVStreamSink.cpp
.......\...\.......\.............\TVStreamSink.def
.......\...\.......\.............\TVStreamSink.h
.......\...\.......\.............\TVStreamSinkApp.cpp
.......\...\.......\.............\TVStreamSinkPins.cpp
.......\...\.......\.............\TVStreamSinkPins.h
.......\...\.......\.............\uuids.h
.......\...\.......\.............\ZZLFileWriter.cpp
.......\...\.......\.............\ZZLFileWriter.h
.......\...\.......\GetZZL\ChangeLog.txt
.......\...\.......\......\CriticalSection.h
.......\...\.......\......\DebugTrace.cpp
.......\...\.......\......\DebugTrace.h
.......\...\.......\......\DLLExport.cpp
.......\...\.......\......\GetZZL.cpp
.......\...\.......\......\GetZZL.def
.......\...\.......\......\GetZZL.rc
.......\...\.......\......\GetZZL.sln
.......\...\.......\......\GetZZL.vcproj
.......\...\.......\......\GraphCenter.cpp
.......\...\.......\......\GraphCenter.h
.......\...\.......\......\resource.h
.......\...\.......\......\stdafx.cpp
.......\...\.......\......\stdafx.h
.......\...\.......\......Display\CaptureServer.cfg
.......\...\.......\.............\ChangeLog.txt
.......\...\.......\.............\CriticalSection.h
.......\...\.......\.............\DebugTrace.cpp
.......\...\.......\.............\DebugTrace.h
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