Description: Storm particle system, do it yourself, can be used as reference, Opengl
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暴风雪例程
..........\暴风雪例程1
..........\暴风雪例程1.ncb
..........\暴风雪例程1.sln
..........\暴风雪例程1.suo
..........\...........\1.cpp
..........\...........\Debug
..........\...........\.....\snow.bmp
..........\...........\.....\暴风雪例程1.exe
..........\...........\HiResTimer.cpp
..........\...........\HiResTimer.h
..........\...........\mjlCOpenGl.cpp
..........\...........\mjlCOpenGl.h
..........\...........\mjlCParticleSysBase.cpp
..........\...........\mjlCParticleSysBase.h
..........\...........\mjlCParticleSysDer.cpp
..........\...........\mjlCParticleSysDer.h
..........\...........\mjlCWnd.cpp
..........\...........\mjlCWnd.h
..........\...........\Release
..........\...........\.......\1.obj
..........\...........\.......\BuildLog.htm
..........\...........\.......\HiResTimer.obj
..........\...........\.......\mjlCOpenGl.obj
..........\...........\.......\mjlCParticleSysBase.obj
..........\...........\.......\mjlCParticleSysDer.obj
..........\...........\.......\mjlCWnd.obj
..........\...........\.......\snow.bmp
..........\...........\.......\vc70.idb
..........\...........\.......\vc70.pdb
..........\...........\.......\暴风雪例程1.exe
..........\...........\.......\暴风雪例程1.pdb
..........\...........\snow.bmp
..........\...........\snowstorm.bmp
..........\...........\Vector_t3d.h
..........\...........\暴风雪例程1.exe
..........\...........\暴风雪例程1.vcproj