Description: opengl water modeling, reflection, refraction effects demo
To Search:
File list (Check if you may need any files):
water
.....\debug
.....\.....\water.exe
.....\release
.....\water
.....\water.ncb
.....\water.ncb (Can't open)
.....\water.sln
.....\water.suo
.....\.....\AntTweakBar.dll
.....\.....\AntTweakBar.h
.....\.....\AntTweakBar.lib
.....\.....\Debug
.....\.....\.....\BuildLog.htm
.....\.....\.....\Drop.obj
.....\.....\.....\main.obj
.....\.....\.....\mt.dep
.....\.....\.....\MyVector.obj
.....\.....\.....\texture_util.obj
.....\.....\.....\vc80.idb
.....\.....\.....\water.exe.intermediate.manifest
.....\.....\.....\Water.obj
.....\.....\Define.h
.....\.....\Drop.cpp
.....\.....\Drop.h
.....\.....\image
.....\.....\.....\3.jpg
.....\.....\.....\blue.jpg
.....\.....\.....\lotus.jpg
.....\.....\.....\pool.jpg
.....\.....\.....\rock.jpg
.....\.....\.....\sky.jpg
.....\.....\.....\Thumbs.db
.....\.....\main.cpp
.....\.....\Mass.h
.....\.....\model
.....\.....\.....\b.3DS
.....\.....\.....\blueboat.3DS
.....\.....\.....\boat.3DS
.....\.....\.....\greenboat.3DS
.....\.....\.....\Libomad1.jpg
.....\.....\.....\Libomad2.jpg
.....\.....\.....\Libomad3.jpg
.....\.....\.....\Libomad4.jpg
.....\.....\.....\redboat.3DS
.....\.....\MyVector.cpp
.....\.....\MyVector.h
.....\.....\Release
.....\.....\.......\BuildLog.htm
.....\.....\.......\Drop.obj
.....\.....\.......\main.obj
.....\.....\.......\MyVector.obj
.....\.....\.......\texture_util.obj
.....\.....\.......\vc80.idb
.....\.....\.......\water.exe.intermediate.manifest
.....\.....\.......\Water.obj
.....\.....\shader
.....\.....\......\f.cg
.....\.....\......\light.cg
.....\.....\......\v.cg
.....\.....\Spring.h
.....\.....\texture_util.cpp
.....\.....\texture_util.h
.....\.....\Water.cpp
.....\.....\Water.h
.....\.....\water.vcproj
.....\.....\water.vcproj.20110321-1442.Administrator.user
.....\.....\water.vcproj.ZHENGXUAN.Administrator.user