File list (Check if you may need any files):
VehicleDamageBehaviorCollisionEx.cpp
VehicleDamageBehaviorCollisionEx.h
VehicleDamageBehaviorExplosion.cpp
VehicleDamageBehaviorExplosion.h
VehicleDamageBehaviorTire.cpp
VehicleDamageBehaviorTire.h
VehicleMovementAmphibious.cpp
VehicleMovementAmphibious.h
VehicleMovementArcadeWheeled.cpp
VehicleMovementArcadeWheeled.h
VehicleMovementBase.cpp
VehicleMovementBase.h
VehicleMovementHelicopter.cpp
VehicleMovementHelicopter.h
VehicleMovementHovercraft.cpp
VehicleMovementHovercraft.h
VehicleMovementStdBoat.cpp
VehicleMovementStdBoat.h
VehicleMovementStdWheeled.cpp
VehicleMovementStdWheeled.h
VehicleMovementTank.cpp
VehicleMovementTank.h
VehicleMovementTweaks.cpp
VehicleMovementTweaks.h
VehicleMovementVTOL.cpp
VehicleMovementVTOL.h
VehicleMovementWarrior.cpp
VehicleMovementWarrior.h
VehicleWeapon.cpp
VehicleWeapon.h
Voting.cpp
Voting.h
Weapon.cpp
Weapon.h
WeaponAttachmentManager.cpp
WeaponAttachmentManager.h
WeaponClientServer.cpp
WeaponEvent.cpp
WeaponInput.cpp
WeaponSharedParams.cpp
WeaponSharedParams.h
WeaponSystem.cpp
WeaponSystem.h
WorkOnTarget.cpp
WorkOnTarget.h
Accessory.cpp
Accessory.h
Actor.cpp
Actor.h
AIDemoInput.h
AIGrenade.cpp
AIGrenade.h
AmmoParams.cpp
AmmoParams.h
AmmoPickup.cpp
AmmoPickup.h
AutoEnum.cpp
AutoEnum.h
Automatic.cpp
Automatic.h
AVMine.cpp
AVMine.h
Beam.cpp
Beam.h
Binocular.cpp
Binocular.h
BlendedEffect.cpp
BlendedEffect.h
BlendNode.cpp
BlendNode.h
BlendTypes.h
Bullet.cpp
Bullet.h
BulletTime.cpp
BulletTime.h
Burst.cpp
Burst.h
C4.cpp
C4.h
C4Detonator.cpp
C4Detonator.h
C4Projectile.cpp
C4Projectile.h
CachedAIValues.cpp
CachedAIValues.h
Charge.cpp
Charge.h
CinematicInput.cpp
CinematicInput.h
Claymore.cpp
Claymore.h
ClientGameTokenSynch.cpp
ClientGameTokenSynch.h
ClientSynchedStorage.cpp
ClientSynchedStorage.h
CodeCheckpointDebugMgr.cpp
CodeCheckpointDebugMgr.h
DebugGun.cpp
DebugGun.h
Detonate.cpp