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Downloads SourceCode Game Program Chess Poker games
Title: sgjq Download
 Description: 6.6 Siguojunqi Fox network source, can be compiled, tested before, very easy to use.
 Downloaders recently: [More information of uploader anthony_cn]
 To Search:
  • [src] - 四国军棋rule checking system, by examining t
  • [KernelEngine6.6] - netfox 6.6 KernelEngine code
  • [Client] - Siguojunqi client implementation, VC++20
  • [junqi] - Four JunQi delay device, can make the pr
  • [3DSourceCode] - Silverlight 3D realization of Chinese ch
File list (Check if you may need any files):
23.四国军棋\GameProject.sln
...........\GameProject.suo
...........\消息定义\CMD_FourEnsign.h
...........\游戏客户端\ChessBorad.cpp
...........\..........\ChessBorad.h
...........\..........\DlgUserRequest.cpp
...........\..........\DlgUserRequest.h
...........\..........\GameClient.aps
...........\..........\GameClient.cpp
...........\..........\GameClient.h
...........\..........\GameClient.rc
...........\..........\GameClient.sln
...........\..........\GameClient.suo
...........\..........\GameClient.vcproj
...........\..........\GameClientDlg.cpp
...........\..........\GameClientDlg.h
...........\..........\GameClientView.cpp
...........\..........\GameClientView.h
...........\..........\GameLogic.cpp
...........\..........\GameLogic.h
...........\..........\GameOption.cpp
...........\..........\GameOption.h
...........\..........\HistoryRecord.cpp
...........\..........\HistoryRecord.h
...........\..........\ReadMe.txt
...........\..........\..s\AO.wav
...........\..........\...\ARROW.bmp
...........\..........\...\BOMB.wav
...........\..........\...\BT_BUTTON.bmp
...........\..........\...\CHESS_600.bmp
...........\..........\...\CHESS_768.bmp
...........\..........\...\CHESS_BORAD_600.bmp
...........\..........\...\CHESS_MOVE.WAV
...........\..........\...\FLAG.bmp
...........\..........\...\FORBID_MOVE_CURSOR.cur
...........\..........\...\GameClient.ico
...........\..........\...\GameClient.rc2
...........\..........\...\Game_End.bmp
...........\..........\...\GAME_END.WAV
...........\..........\...\Game_LOGO.bmp
...........\..........\...\GAME_START.WAV
...........\..........\...\GAME_WARN.wav
...........\..........\...\HAND_CURSOR.cur
...........\..........\...\LOSE_ONE_CHESS.wav
...........\..........\...\MOVE_CURSOR.CUR
...........\..........\...\SELECT_CHESS.wav
...........\..........\...\SHOW_JUN_QI.wav
...........\..........\...\Thumbs.db
...........\..........\...\TWO_DIE.wav
...........\..........\...\VIEW_BACK.bmp
...........\..........\...\WIN_ONE_CHESS.wav
...........\..........\resource.h
...........\..........\SaveChessDlg.cpp
...........\..........\SaveChessDlg.h
...........\..........\ScoreView.cpp
...........\..........\ScoreView.h
...........\..........\ShowFlagDlg.cpp
...........\..........\ShowFlagDlg.h
...........\..........\Stdafx.cpp
...........\..........\Stdafx.h
...........\....服务器\FourEnsignServer.dll
...........\..........\GameServer.cpp
...........\..........\GameServer.rc
...........\..........\GameServer.sln
...........\..........\GameServer.suo
...........\..........\GameServer.vcproj
...........\..........\GameServerManager.cpp
...........\..........\GameServerManager.h
...........\..........\ReadMe.txt
...........\..........\..s\GameServer.rc2
...........\..........\Resource.h
...........\..........\Stdafx.cpp
...........\..........\Stdafx.h
...........\..........\TableFrameSink.cpp
...........\..........\TableFrameSink.h
...........\....客户端\Res
...........\....服务器\Res
...........\消息定义
...........\游戏客户端
...........\游戏服务器
23.四国军棋
    

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