Description: A simple J2ME games, online support Bluetooth, support audio, with the animation. TOP10 score record also includes
To Search:
- [Http-Connect] - J2ME remote user login system, with MIDl
- [sendPNG] - The development and realization of a j2m
File list (Check if you may need any files):
lab2\build\.timestamp
....\.....\compiled\0.jpg
....\.....\........\0.png
....\.....\........\1.png
....\.....\........\2.png
....\.....\........\3.png
....\.....\........\4.png
....\.....\........\background.png
....\.....\........\bomb.png
....\.....\........\bomb.wav
....\.....\........\Client$1.class
....\.....\........\Client$2.class
....\.....\........\Client.class
....\.....\........\coin.mid
....\.....\........\coin.png
....\.....\........\coin.wav
....\.....\........\count.mid
....\.....\........\door.png
....\.....\........\duke.png
....\.....\........\exit.png
....\.....\........\GameDesign.class
....\.....\........\hit.png
....\.....\........\hit.wav
....\.....\........\key.mid
....\.....\........\key.png
....\.....\........\key.wav
....\.....\........\Main.class
....\.....\........\Mutigame.class
....\.....\........\MyExpenseComparator.class
....\.....\........\MyGameCanvas$1.class
....\.....\........\MyGameCanvas$2.class
....\.....\........\MyGameCanvas$3.class
....\.....\........\MyGameCanvas$4.class
....\.....\........\MyGameCanvas$5.class
....\.....\........\MyGameCanvas.class
....\.....\........\name.class
....\.....\........\next.class
....\.....\........\next.mid
....\.....\........\next.png
....\.....\........\next.wav
....\.....\........\normal.mid
....\.....\........\op.wav
....\.....\........\player1.png
....\.....\........\player2.png
....\.....\........\record.class
....\.....\........\Server$1.class
....\.....\........\Server$2.class
....\.....\........\Server.class
....\.....\........\setbomb.png
....\.....\........\wall.png
....\.....\........\wel.class
....\.....\........\wel1.png
....\.....\........\wel2.png
....\.....\........\wel3.png
....\.....\........\wel4.png
....\.....\........\wel5.png
....\.....\........\wel6.png
....\.....\........\wel7.png
....\.....\........\wel8.png
....\.....\........\Welcome.class
....\.....\manifest.mf
....\.....\preprocessed\Client.java
....\.....\............\GameDesign.java
....\.....\............\Main.java
....\.....\............\Mutigame.java
....\.....\............\MyGameCanvas.java
....\.....\............\name.java
....\.....\............\next.java
....\.....\............\record.java
....\.....\............\Server.java
....\.....\............\wel.java
....\.....\............\Welcome.java
....\.....\...verified\0.jpg
....\.....\...........\0.png
....\.....\...........\1.png
....\.....\...........\2.png
....\.....\...........\3.png
....\.....\...........\4.png
....\.....\...........\background.png
....\.....\...........\bomb.png
....\.....\...........\bomb.wav
....\.....\...........\Client$1.class
....\.....\...........\Client$2.class
....\.....\...........\Client.class
....\.....\...........\coin.mid
....\.....\...........\coin.png
....\.....\...........\coin.wav
....\.....\...........\count.mid
....\.....\...........\door.png
....\.....\...........\duke.png
....\.....\...........\exit.png
....\.....\...........\GameDesign.class
....\.....\...........\hit.png
....\.....\...........\hit.wav
....\.....\...........\key.mid
....\.....\...........\key.png
....\.....\...........\key.wav
....\.....\...........\Main.class
....\.....\...........\Mutigame.class
....\.....\...........\MyExpenseComparator.class