Description: Double version of the classic Battle City Super, VC++ full version, including sound, maps, resource file, compiled please Map, Sound, graphics copied to the same level directory of the executable file, or error.
File list (Check if you may need any files):
BattleCity\BattleCity.dsp
..........\BattleCity.dsw
..........\BattleCity.rc
..........\Game.cpp
..........\Game.h
..........\graphics\bonus.bmp
..........\........\bore.bmp
..........\........\bullet.bmp
..........\........\enemy.bmp
..........\........\explode1.bmp
..........\........\explode2.bmp
..........\........\flag.bmp
..........\........\gameover.bmp
..........\........\misc.bmp
..........\........\num.bmp
..........\........\player1.bmp
..........\........\player2.bmp
..........\........\shield.bmp
..........\........\splash.bmp
..........\........\tile.bmp
..........\Input.cpp
..........\Input.h
..........\map\level1.map
..........\...\level10.map
..........\...\level11.map
..........\...\level12.map
..........\...\level13.map
..........\...\level14.map
..........\...\level15.map
..........\...\level16.map
..........\...\level17.map
..........\...\level18.map
..........\...\level19.map
..........\...\level2.map
..........\...\level20.map
..........\...\level3.map
..........\...\level4.map
..........\...\level5.map
..........\...\level6.map
..........\...\level7.map
..........\...\level8.map
..........\...\level9.map
..........\Plane.cpp
..........\Plane.h
..........\res\tank.ico
..........\resource.h
..........\sound\Bang.wav
..........\.....\Fanfare.wav
..........\.....\Gunfire.wav
..........\.....\hit.wav
..........\.....\Peow.wav
..........\Sound.cpp
..........\Sound.h
..........\Sprite.cpp
..........\Sprite.h
..........\wavread.cpp
..........\wavread.h
..........\graphics
..........\map
..........\res
..........\sound
BattleCity