Description: Write Windows window application requirements to achieve the following functions:
1. Contains the following menu items: shape (draw a line <default>, draw a rectangle, oval), color (red, blue, green, black <default>), fill type (solid, hollow <default>)
2. Double-click the left mouse button pressed inside the window after the removal of all paint a good graphics
3. After clicking the right mouse button pop-up floating menu, including 1 and 2
4. Drawing to have virtual box displays
5. When the form is activated from the background to the foreground, the window is still displayed correctly inside the content
6. Be able to drawn content (including graphics and text) to the specified binary file no11.data, you can also open the saved file no11.data display graphics content (including graphics and text), if an error to open the file given prompt, save the file if the file already exists but also gives tips
To Search:
File list (Check if you may need any files):
GL11\Debug\GL.exe
....\.....\GL.ilk
....\.....\GL.obj
....\.....\GL.pch
....\.....\GL.pdb
....\.....\GL.res
....\.....\GLDoc.obj
....\.....\GLView.obj
....\.....\MainFrm.obj
....\.....\StdAfx.obj
....\.....\vc60.idb
....\.....\vc60.pdb
....\GL.APS
....\GL.clw
....\GL.cpp
....\GL.dsp
....\GL.dsw
....\GL.h
....\GL.ncb
....\GL.opt
....\GL.plg
....\GL.rc
....\GLDoc.cpp
....\GLDoc.h
....\GLView.cpp
....\GLView.h
....\MainFrm.cpp
....\MainFrm.h
....\no11.data
....\ReadMe.txt
....\res\GL.ico
....\...\GL.rc2
....\...\GLDoc.ico
....\...\Toolbar.bmp
....\resource.h
....\StdAfx.cpp
....\StdAfx.h
....\Debug
....\res
GL11