Description: The original package into a h264 ts stream type to the client when receiving a stream section, part of the damage does not affect the whole.
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File list (Check if you may need any files):
2010.12.22-H264toTS\BasketballDrive_1024000_720x576.ts
...................\Debug\AFXSTATE.sbr
...................\.....\H264toTS.bsc
...................\.....\H264toTS.exe
...................\.....\H264toTS.ilk
...................\.....\H264toTS.obj
...................\.....\H264toTS.pch
...................\.....\H264toTS.pdb
...................\.....\H264toTS.res
...................\.....\H264toTS.sbr
...................\.....\H264toTSDlg.obj
...................\.....\H264toTSDlg.sbr
...................\.....\StdAfx.obj
...................\.....\StdAfx.sbr
...................\.....\vc60.idb
...................\.....\vc60.pdb
...................\football_80_30_0.meta
...................\football_80_30_0.ts
...................\f_0.1_1_loss.ts
...................\H264toTS.aps
...................\H264toTS.clw
...................\H264toTS.cpp
...................\H264toTS.dsp
...................\H264toTS.dsw
...................\H264toTS.h
...................\H264toTS.ncb
...................\H264toTS.opt
...................\H264toTS.plg
...................\H264toTS.rc
...................\H264toTSDlg.cpp
...................\H264toTSDlg.h
...................\LR.txt
...................\MPEGTSUtils.exe
...................\ReadMe.txt
...................\res\H264toTS.ico
...................\...\H264toTS.rc2
...................\Resource.h
...................\StdAfx.cpp
...................\StdAfx.h
...................\test.264
...................\test.meta
...................\test.ts
...................\test1.264
...................\test1.meta
...................\test1.ts
...................\test2.264
...................\testout.ts
...................\testout1.ts
...................\testout2.ts
...................\内存.txt
...................\Debug
...................\res
2010.12.22-H264toTS