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Title: Ts-Code Download
 Description: D3D HOOK module can be used to make plug-DX games, such as perspective and other effects, supports DX8, DX9 games use is to D3D8 or D3D9 folder of d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp content changes in the function After the compiled DLL, and then compiled into the Injector, the build environment is best to use VS.NET2003, there is a corresponding DX SDK, the injector must own Injector, or may not be effective.
 Downloaders recently: [More information of uploader ltby126yx]
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透视原始代码
............\D3D8
............\....\d3d8.cpp
............\....\d3d8.h
............\....\d3d8dev.cpp
............\....\d3d8dev.h
............\....\d3d8int.cpp
............\....\d3d8int.h
............\....\d3d8tex.cpp
............\....\d3d8tex.h
............\....\main.cpp
............\....\main.h
............\....\old_workspace
............\....\.............\TatniumD3D.dsp
............\....\.............\TatniumD3D.dsw
............\....\TatniumD3D.sln
............\....\TatniumD3D.suo
............\....\TatniumD3D.vcproj
............\D3D9
............\....\d3d9.cpp
............\....\d3d9.h
............\....\d3d9dev.cpp
............\....\d3d9dev.h
............\....\d3d9int.cpp
............\....\d3d9int.h
............\....\d3d9tex.cpp
............\....\d3d9tex.h
............\....\main.cpp
............\....\main.h
............\....\old_workspace
............\....\.............\d3d9.cpp
............\....\.............\d3d9.h
............\....\.............\d3d9dev.cpp
............\....\.............\d3d9dev.h
............\....\.............\d3d9int.cpp
............\....\.............\d3d9int.h
............\....\.............\d3d9tex.cpp
............\....\.............\d3d9tex.h
............\....\.............\Debug
............\....\.............\.....\TatniumD3D.dll
............\....\.............\main.cpp
............\....\.............\main.h
............\....\.............\TatniumD3D.dsp
............\....\.............\TatniumD3D.dsw
............\....\TatniumD3D.sln
............\....\TatniumD3D.suo
............\....\TatniumD3D.vcproj
............\Injector
............\........\forcelib
............\........\........\ForceLib.h
............\........\........\ForceLibrary.cpp
............\........\........\TH32.cpp
............\........\........\TH32.h
............\........\main.cpp
............\........\old_workspace
............\........\.............\forcelib
............\........\.............\ForceLib.h
............\........\.............\forcelib\ForceLib.h
............\........\.............\........\ForceLibrary.cpp
............\........\.............\........\TH32.cpp
............\........\.............\........\TH32.h
............\........\.............\main.cpp
............\........\.............\Release
............\........\.............\.......\resource.res
............\........\.............\.......\TatniumD3D.dll
............\........\.............\.......\TatniumInjector.exe
............\........\.............\resource.h
............\........\.............\resource.rc
............\........\.............\TatniumInjector.dsp
............\........\.............\TatniumInjector.dsw
............\........\.............\TatniumInjector.opt
............\........\.............\TatniumInjector.sln
............\........\.............\TatniumLoader.ico
............\........\resource.h
............\........\resource.rc
............\........\TatniumInjector.sln
............\........\TatniumInjector.vcproj
............\........\TatniumLoader.ico
............\ReadMe.rtf
............\Wrapper
............\.......\D3D8
............\.......\....\d3d8.def
............\.......\....\main.cpp
............\.......\D3D9
............\.......\....\d3d9.def
............\.......\....\main.cpp
    

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