Description: This is the perfect game for offline plug-in source code, but also some flaws, but as a reference, or very good.
To Search:
- [WMcode] - Perfect series of off-line code, includi
- [wanmeituoji] - Perfect international offline plug-in, y
File list (Check if you may need any files):
完美脱机挂 源码\Login\ActBase.cpp
...............\.....\ActBase.h
...............\.....\AddHpMp.cpp
...............\.....\AddHpMp.h
...............\.....\Analysor.cpp
...............\.....\Analysor.h
...............\.....\Attack.cpp
...............\.....\Attack.h
...............\.....\Buy.cpp
...............\.....\Buy.h
...............\.....\Chain.h
...............\.....\Crypt.cpp
...............\.....\Crypt.h
...............\.....\CXXPrQueue.h
...............\.....\DebugPut.cpp
...............\.....\DebugPut.h
...............\.....\define.h
...............\.....\FindPath.cpp
...............\.....\FindPath.h
...............\.....\FunctionMap.cpp
...............\.....\FunctionMap.h
...............\.....\GameCoord.h
...............\.....\....Object\Actor.cpp
...............\.....\..........\Actor.h
...............\.....\..........\Hero.cpp
...............\.....\..........\Hero.h
...............\.....\..........\Item.cpp
...............\.....\..........\Item.h
...............\.....\..........\Monster.cpp
...............\.....\..........\Monster.h
...............\.....\..........\MyHero.cpp
...............\.....\..........\MyHero.h
...............\.....\..........\Npc.cpp
...............\.....\..........\Npc.h
...............\.....\..........\Skill.cpp
...............\.....\..........\Skill.h
...............\.....\GameScence.cpp
...............\.....\GameScence.h
...............\.....\GetPrMap.cpp
...............\.....\GetPrMap.h
...............\.....\Global.cpp
...............\.....\Global.h
...............\.....\hashqueue.h
...............\.....\linklist.h
...............\.....\Login.vcproj
...............\.....\Login.vcproj.PC-200902250017.Administrator.user
...............\.....\Mail.cpp
...............\.....\Mail.h
...............\.....\main.cpp
...............\.....\MainEngine.cpp
...............\.....\MainEngine.h
...............\.....\md5_c.cpp
...............\.....\md5_c.h
...............\.....\Mover.cpp
...............\.....\Mover.h
...............\.....\OrderStruct.h
...............\.....\PacketHandler.cpp
...............\.....\PacketHandler.h
...............\.....\PackStruct.h
...............\.....\.Queue\HeapPQueue.h
...............\.....\......\Main.cpp
...............\.....\......\PQueue.h
...............\.....\......\PQueue.vcproj
...............\.....\pqueue.h
...............\.....\pqueuemain.cpp
...............\.....\PrQueue_uncmp.cpp
...............\.....\PrQueue_uncmp.h
...............\.....\Release\BuildLog.htm
...............\.....\.......\Encode.obj
...............\.....\.......\Log.obj
...............\.....\.......\Login.exe.intermediate.manifest
...............\.....\.......\LoginProc.obj
...............\.....\.......\main.obj
...............\.....\.......\md5_c.obj
...............\.....\.......\mt.dep
...............\.....\.......\vc80.idb
...............\.....\.......\vc80.pdb
...............\.....\.......\WHDefProcess.obj
...............\.....\RoleInfo.cpp
...............\.....\RoleInfo.h
...............\.....\Scence.cpp
...............\.....\Scence.h
...............\.....\Sell.cpp
...............\.....\Sell.h
...............\.....\Singleton.h
...............\.....\Stack.cpp
...............\.....\Stack.h
...............\.....\StaticDecode.cpp
...............\.....\StaticDecode.h
...............\.....\Store.cpp
...............\.....\Store.h
...............\.....\TerrainProc\bbox.h
...............\.....\...........\envelopecurve.h
...............\.....\...........\euler.h
...............\.....\...........\eulerangles.h
...............\.....\...........\line.h
...............\.....\...........\matrix.h
...............\.....\...........\matrixdefs.h
...............\.....\...........\nbitstream.h
...............\.....\...........\nbucket.h