Description: Using OPENGL and VC mixed programming, split window, left window, set the control commands, drawing in the right window and you can set the coordinate rotation.
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File list (Check if you may need any files):
OpenGL(线)\ControlForm.cpp
............\ControlForm.h
............\Debug\BuildLog.htm
............\.....\ControlForm.sbr
............\.....\MainFrm.sbr
............\.....\OpenGL.bsc
............\.....\OpenGL.exe.embed.manifest
............\.....\OpenGL.res
............\.....\OpenGL.sbr
............\.....\OpenGLDoc.obj
............\.....\OpenGLDoc.sbr
............\.....\OpenGLView.pch
............\.....\OpenGLView.sbr
............\.....\StdAfx.obj
............\.....\StdAfx.sbr
............\.....\vc60.idb
............\.....\vc60.pdb
............\.....\vc90.idb
............\Debug
............\MainFrm.cpp
............\MainFrm.h
............\OpenGL.aps
............\OpenGL.clw
............\OpenGL.cpp
............\OpenGL.dsp
............\OpenGL.dsw
............\OpenGL.h
............\OpenGL.ncb
............\OpenGL.opt
............\OpenGL.plg
............\OpenGL.rc
............\OpenGL.sln
............\OpenGL.suo
............\OpenGL.vcproj
............\OpenGL.vcproj.FUBINGDAO.Administrator.user
............\OpenGLDoc.cpp
............\OpenGLDoc.h
............\OpenGLView.cpp
............\OpenGLView.h
............\ReadMe.txt
............\..lease\ControlForm.obj
............\.......\ControlForm.sbr
............\.......\MainFrm.obj
............\.......\MainFrm.sbr
............\.......\MILKSHAPEMODEL.obj
............\.......\MILKSHAPEMODEL.sbr
............\.......\MODEL.obj
............\.......\MODEL.sbr
............\.......\OpenGL.exe
............\.......\OpenGL.ilk
............\.......\OpenGL.obj
............\.......\OpenGL.pch
............\.......\OpenGL.pdb
............\.......\OpenGL.sbr
............\.......\OpenGLDoc.obj
............\.......\OpenGLDoc.sbr
............\.......\OpenGLView.obj
............\.......\OpenGLView.sbr
............\.......\Sphere.obj
............\.......\Sphere.sbr
............\.......\StdAfx.obj
............\.......\StdAfx.sbr
............\.......\TEXTURE.obj
............\.......\TEXTURE.sbr
............\.......\vc60.idb
............\.......\vc60.pdb
............\Release
............\res\OpenGL.ico
............\...\OpenGL.rc2
............\...\OpenGLDoc.ico
............\...\Toolbar.bmp
............\res
............\resource.h
............\Sphere.cpp
............\Sphere.h
............\StdAfx.cpp
............\StdAfx.h
............\~VC33A.tmp
OpenGL(线)