Description: OpenGL-based simulation of particle explosions, including two kinds of fireworks explosions and meteorite explosion
To Search:
File list (Check if you may need any files):
FireWork\ChildFrm.cpp
........\ChildFrm.h
........\Debug\ChildFrm.obj
........\.....\ChildFrm.sbr
........\.....\FireWork.bsc
........\.....\FireWork.exe
........\.....\FireWork.ilk
........\.....\FireWork.obj
........\.....\FireWork.pch
........\.....\FireWork.pdb
........\.....\FireWork.res
........\.....\FireWork.sbr
........\.....\FireWorkDoc.obj
........\.....\FireWorkDoc.sbr
........\.....\FireWorkView.obj
........\.....\FireWorkView.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\MyFireworkView.obj
........\.....\MyFireworkView.sbr
........\.....\MYSMOKEVIEW.obj
........\.....\MYSMOKEVIEW.sbr
........\.....\MYTEXTURE.obj
........\.....\MYTEXTURE.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\EXPLOSION0.RGBA
........\FireWork.aps
........\FireWork.clw
........\FireWork.cpp
........\FireWork.dsp
........\FireWork.dsw
........\FireWork.exe
........\FireWork.h
........\FireWork.ncb
........\FireWork.opt
........\FireWork.plg
........\FireWork.rc
........\FireWorkDoc.cpp
........\FireWorkDoc.h
........\FireWorkView.cpp
........\FireWorkView.h
........\LoadBMP.cpp
........\LoadBMP.h
........\MainFrm.cpp
........\MainFrm.h
........\MyFireworkView.cpp
........\MyFireworkView.h
........\MYSMOKEVIEW.CPP
........\MYSMOKEVIEW.H
........\MYTEXTURE.CPP
........\MYTEXTURE.H
........\particle.rgb
........\ReadMe.txt
........\res\FireWork.ico
........\...\FireWork.rc2
........\...\FireWorkDoc.ico
........\...\Toolbar.bmp
........\resource.h
........\SMOKE.LA
........\StdAfx.cpp
........\StdAfx.h
........\Debug
........\res
FireWork