Description: Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (Open Dynamics Engine) processing the collision.
To Search:
File list (Check if you may need any files):
WndODE\WndODE\Camara.cpp
......\......\Camara.h
......\......\CMatrix.cpp
......\......\CMatrix.h
......\......\CoordConvert.cpp
......\......\CoordConvert.h
......\......\Debug\BuildLog.htm
......\......\.....\Camara.obj
......\......\.....\CMatrix.obj
......\......\.....\CoordConvert.obj
......\......\.....\Example.obj
......\......\.....\GLFrame.obj
......\......\.....\GlobalValue.obj
......\......\.....\GLWindow.obj
......\......\.....\mt.dep
......\......\.....\vc90.idb
......\......\.....\vc90.pdb
......\......\.....\Vector.obj
......\......\.....\WndODE.exe.embed.manifest
......\......\.....\WndODE.exe.embed.manifest.res
......\......\.....\WndODE.exe.intermediate.manifest
......\......\drawstuffd.dll
......\......\Example.cpp
......\......\Example.h
......\......\GLFrame.cpp
......\......\GLFrame.h
......\......\GlobalValue.cpp
......\......\glut32.dll
......\......\GLWindow.cpp
......\......\GLWindow.h
......\......\ode_doubled.dll
......\......\Vector.cpp
......\......\Vector.h
......\......\WndODE.vcproj
......\......\WndODE.vcproj.YANGUOQU-A8D653.yanguoquan.user
......\......\WndODE.vcproj.小冉-PC.小冉.user
......\WndODE.ncb
......\WndODE.sln
......\WndODE.suo
......\......\Debug
......\WndODE
WndODE