Description: This code is only intended to explain the basics behind the bandelet transform, and to be able to play with the major concepts and properties of these orthogonal basis. It does not contain any coding scheme, nor a fast implementation
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File list (Check if you may need any files):
bandelets_toolbox\BandeletsTutorial.pdf
.................\barb.gif
.................\compute_best_direction.m
.................\compute_quadtree.m
.................\compute_wavelet_quadtree.m
.................\CVS\Entries
.................\...\Entries.Extra
.................\...\Repository
.................\...\Root
.................\images\bandelet_Jb2_Jw6_k1_q3_n16_continuous.png
.................\......\bandelet_Jb2_Jw6_k1_q3_n16_discrete.png
.................\......\bandelet_Jb2_Jw6_k2_q3_n16_continuous.png
.................\......\bandelet_Jb2_Jw6_k2_q3_n16_discrete.png
.................\......\bandelet_Jb3_Jw6_k1_q3_n16_continuous.png
.................\......\bandelet_Jb3_Jw6_k1_q3_n16_discrete.png
.................\......\bandelet_Jb3_Jw6_k2_q3_n16_continuous.png
.................\......\bandelet_Jb3_Jw6_k2_q3_n16_discrete.png
.................\......\bandelet_Jb3_Jw7_k1_n32_continuous.png
.................\......\bandelet_Jb3_Jw7_k1_n32_discrete.png
.................\......\bandelet_Jb3_Jw7_k2_q2_n32_continuous.png
.................\......\bandelet_Jb3_Jw7_k2_q2_n32_discrete.png
.................\......\bandelet_Jb4_Jw6_k1_q3_n16_continuous.png
.................\......\bandelet_Jb4_Jw6_k1_q3_n16_discrete.png
.................\......\bandelet_Jb5_Jw6_k1_q3_n16_continuous.png
.................\......\bandelet_Jb5_Jw6_k1_q3_n16_discrete.png
.................\......\bandelet_Jb5_Jw7_k1_n32_continuous.png
.................\......\bandelet_Jb5_Jw7_k1_n32_discrete.png
.................\......\bandelet_Jb5_Jw7_k2_n32_continuous.png
.................\......\bandelet_Jb5_Jw7_k2_n32_discrete.png
.................\......\bandelet_Jb5_Jw7_k3_n32_continuous.png
.................\......\bandelet_Jb5_Jw7_k3_n32_discrete.png
.................\......\bandelet_Jb5_Jw7_k4_n32_continuous.png
.................\......\bandelet_Jb5_Jw7_k4_n32_discrete.png
.................\......\kept\bandelet_Jb3_Jw6_k1_q3_n16_continuous.png
.................\......\....\bandelet_Jb3_Jw6_k1_q3_n16_discrete.png
.................\......\....\bandelet_Jb3_Jw7_k1_n32_continuous.png
.................\......\....\bandelet_Jb3_Jw7_k1_n32_discrete.png
.................\......\....\bandelet_Jb5_Jw7_k3_n32_continuous.png
.................\......\....\bandelet_Jb5_Jw7_k3_n32_discrete.png
.................\load_image_small_square.m
.................\perform_bandelet_transform.m
.................\perform_warped_wavelet.m
.................\perform_warping.m
.................\perform_wavelet_bandelet_transform.m
.................\perform_wavelet_transform.m
.................\plot_geometry.m
.................\plot_quadtree.m
.................\plot_wavelet_quadtree.m
.................\test_compression.m
.................\test_plot_bandelet.m
.................\test_quadtree.m
.................\test_reordering.m
.................\test_single_square.m
.................\test_speed.m
.................\test_wavelet_quadtree.m
.................\.oolbox\compile_mex.m
.................\.......\compute_quadrant_selection.m
.................\.......\CVS\Entries
.................\.......\...\Entries.Extra
.................\.......\...\Repository
.................\.......\...\Root
.................\.......\evaluate_nbr_bits.m
.................\.......\evaluate_nbr_bits_wavelets.m
.................\.......\keep_above.m
.................\.......\keep_biggest.m
.................\.......\l2error.m
.................\.......\load_image.m
.................\.......\mex\bandelet.sln
.................\.......\...\config.h
.................\.......\...\CVS\Entries
.................\.......\...\...\Entries.Extra
.................\.......\...\...\Repository
.................\.......\...\...\Root
.................\.......\...\perform_haar_transform.cpp
.................\.......\...\perform_haar_transform.def
.................\.......\...\perform_haar_transform.h
.................\.......\...\perform_haar_transform.suo
.................\.......\...\perform_haar_transform.vcproj
.................\.......\perform_haar_transform.dll
.................\.......\perform_haar_transform_slow.m
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