Description: OpenGL simple drawing, to draw a shield, and then rotate, pan, 3 turns into a shield.
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File list (Check if you may need any files):
example3\bin\Debug\CsGL.Basecode.dll
........\...\.....\CsGL.Basecode.xml
........\...\.....\csgl.dll
........\...\.....\csgl.native.dll
........\...\.....\example3.exe
........\...\.....\example3.pdb
........\...\.....\example3.vshost.exe
........\...\.....\example3.vshost.exe.manifest
........\...\x86\Debug\CsGL.Basecode.dll
........\...\...\.....\csgl.dll
........\...\...\.....\csgl.native.dll
........\...\...\.....\example3.exe
........\...\...\.....\example3.pdb
........\...\...\.....\example3.vshost.exe
........\...\...\.....\example3.vshost.exe.manifest
........\example3.csproj
........\frmExample3.cs
........\frmExample3.Designer.cs
........\frmExample3.resx
........\obj\Debug\example3.csproj.FileListAbsolute.txt
........\...\.....\example3.csproj.GenerateResource.Cache
........\...\.....\example3.exe
........\...\.....\example3.frmExample3.resources
........\...\.....\example3.pdb
........\...\.....\example3.Properties.Resources.resources
........\...\.....\ResolveAssemblyReference.cache
........\...\Release\build.force
........\...\x86\Debug\example3.csproj.FileListAbsolute.txt
........\...\...\.....\example3.csproj.GenerateResource.Cache
........\...\...\.....\example3.exe
........\...\...\.....\example3.frmExample3.resources
........\...\...\.....\example3.pdb
........\...\...\.....\example3.Properties.Resources.resources
........\...\...\.....\ResolveAssemblyReference.cache
........\OGLview3.cs
........\OGLview3.Designer.cs
........\Program.cs
........\...perties\AssemblyInfo.cs
........\..........\Resources.Designer.cs
........\..........\Resources.resx
........\..........\Settings.Designer.cs
........\..........\Settings.settings
........\obj\x86\Debug\Refactor
........\...\...\.....\TempPE
........\...\...\Release\TempPE
........\bin\x86\Debug
........\...\...\Release
........\obj\Debug\Refactor
........\...\.....\TempPE
........\...\Release\TempPE
........\...\x86\Debug
........\...\...\Release
........\bin\Debug
........\...\Release
........\...\x86
........\obj\Debug
........\...\Release
........\...\x86
........\bin
........\obj
........\Properties
example3