Description: An OpenGL example-teapot, From this example, you can learn mesh, load object, render, change shape, rotate, etc. and common 3D algorithm. you can degug this programe.
To Search:
File list (Check if you may need any files):
OpenGL_Teapot\bin\glew32d.dll
.............\...\glew32d.exp
.............\...\glew32d.lib
.............\...\instanced_tessellationd.exe
.............\...\instanced_tessellationd.ilk
.............\...\instanced_tessellationd.pdb
.............\...\instanced_tessellationd.pgd
.............\...\nvModeld.dll
.............\...\nvModeld.exp
.............\...\nvModeld.ilk
.............\...\nvModeld.lib
.............\...\nvModeld.pdb
.............\...\nvWidgets.pdb
.............\...\nvWidgetsd.dll
.............\...\nvWidgetsd.exp
.............\...\nvWidgetsd.ilk
.............\...\nvWidgetsd.lib
.............\common\GLEW\glew.rc
.............\......\....\glew_shared.vcxproj
.............\......\....\glew_shared.vcxproj.filters
.............\......\....\glew_shared.vcxproj.user
.............\......\....\include\GL\glew.h
.............\......\....\.......\..\glxew.h
.............\......\....\.......\..\wglew.h
.............\......\....\Makefile
.............\......\....\src\glew.c
.............\......\include\framebufferObject.h
.............\......\.......\nvGlutManipulators.h
.............\......\.......\nvManipulators.h
.............\......\.......\nvMath.h
.............\......\.......\nvMatrix.h
.............\......\.......\nvQuaternion.h
.............\......\.......\nvSDKPath.h
.............\......\.......\nvShaderUtils.h
.............\......\.......\nvTime.h
.............\......\.......\nvVector.h
.............\......\.......\renderbuffer.h
.............\......\nvModel\include\nvModel.h
.............\......\.......\nvModel.suo
.............\......\.......\nvModel.vcxproj
.............\......\.......\nvModel.vcxproj.filters
.............\......\.......\nvModel.vcxproj.user
.............\......\.......\src\nvModel.cpp
.............\......\.......\...\nvModelObj.cpp
.............\......\.......\...\nvModelQuery.cpp
.............\......\..Widgets\include\nvGlutWidgets.h
.............\......\.........\.......\nvGLWidgets.h
.............\......\.........\.......\nvWidgets.h
.............\......\.........\nvWidgets.suo
.............\......\.........\nvWidgets.vcxproj
.............\......\.........\nvWidgets.vcxproj.filters
.............\......\.........\nvWidgets.vcxproj.user
.............\......\.........\src\nvGlutWidgets.cpp
.............\......\.........\...\nvGLWidgets.cpp
.............\......\.........\...\nvWidgets.cpp
.............\external\include\GL\glut.h
.............\........\.......\png.h
.............\........\.......\pngconf.h
.............\........\.......\zconf.h
.............\........\.......\zlib.h
.............\........\lib\glut32.lib
.............\........\...\libpng.lib
.............\........\...\zlib.lib
.............\instanced_tessellation\instanced_tessellation.cpp
.............\......................\instanced_tessellation.suo
.............\......................\instanced_tessellation.vcxproj
.............\......................\instanced_tessellation.vcxproj.filters
.............\......................\instanced_tessellation.vcxproj.user
.............\......................\teapot.h
.............\instanced_tessellation.sln
.............\instanced_tessellation.suo
.............\models\cow.obj
.............\......\leaves.obj
.............\......\teapot.obj
.............\......\trunk.obj
.............\......\venusm.obj
.............\Release.suo
.............\common\GLEW\include\GL
.............\......\....\include
.............\......\....\src
.............\......\nvModel\include
.............\......\.......\src
.............\......\..Widgets\include
.............\......\.........\src
.............\external\include\GL
.............\common\GLEW
.............\......\include
.............\......\nvModel
.............\......\nvWidgets
.............\external\include
.............\........\lib
.............\bin
.............\common
.............\external
.............\instanced_tessellation
.............\models
OpenGL_Teapot